From c33f768932f37dbf585f885f39ddcf1bce9e64f8 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Tue, 12 Mar 2019 16:56:28 +0100 Subject: [PATCH] [csharp] Fixed a difference in AnimationState between csharp and ref-impl. See #1294. --- spine-csharp/src/AnimationState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-csharp/src/AnimationState.cs b/spine-csharp/src/AnimationState.cs index 4141602d9..1f06c3af7 100644 --- a/spine-csharp/src/AnimationState.cs +++ b/spine-csharp/src/AnimationState.cs @@ -234,7 +234,7 @@ namespace Spine { for (int ii = 0; ii < timelineCount; ii++) { Timeline timeline = timelinesItems[ii]; - MixBlend timelineBlend = timelineMode[ii] >= AnimationState.Subsequent ? blend : MixBlend.Setup; + MixBlend timelineBlend = timelineMode[ii] == AnimationState.Subsequent ? blend : MixBlend.Setup; var rotateTimeline = timeline as RotateTimeline; if (rotateTimeline != null) ApplyRotateTimeline(rotateTimeline, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1,