From c3bfac7edd7811d9538aef7111879a79309bcfc1 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Wed, 7 Oct 2020 20:33:51 +0200 Subject: [PATCH] [unity] Fixed a compile error on older .NET versions, introduced by last commit 75efe44. See #1765. --- .../Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs index 0a44bf940..0cac07a37 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs @@ -302,7 +302,7 @@ namespace Spine.Unity { var requiredChannels = AdditionalCanvasShaderChannels.TexCoord1 | AdditionalCanvasShaderChannels.TexCoord2; - return !canvas.additionalShaderChannels.HasFlag(requiredChannels); // HasFlag returns true if both are set. + return (canvas.additionalShaderChannels & requiredChannels) != requiredChannels; } } }