Merge branch '4.0' into 4.1-beta

This commit is contained in:
Mario Zechner 2021-09-28 09:21:13 +02:00
commit c4627294ed
2 changed files with 11 additions and 11 deletions

View File

@ -8255,7 +8255,7 @@
},
"spine-canvas": {
"name": "@esotericsoftware/spine-canvas",
"version": "4.0.13",
"version": "4.0.14",
"license": "LicenseRef-LICENSE",
"dependencies": {
"@esotericsoftware/spine-core": "^4.0.13"
@ -8263,12 +8263,12 @@
},
"spine-core": {
"name": "@esotericsoftware/spine-core",
"version": "4.0.13",
"version": "4.0.14",
"license": "LicenseRef-LICENSE"
},
"spine-player": {
"name": "@esotericsoftware/spine-player",
"version": "4.0.13",
"version": "4.0.14",
"license": "LicenseRef-LICENSE",
"dependencies": {
"@esotericsoftware/spine-webgl": "^4.0.13"
@ -8276,7 +8276,7 @@
},
"spine-threejs": {
"name": "@esotericsoftware/spine-threejs",
"version": "4.0.13",
"version": "4.0.14",
"license": "LicenseRef-LICENSE",
"dependencies": {
"@esotericsoftware/spine-core": "^4.0.13",
@ -8286,7 +8286,7 @@
},
"spine-webgl": {
"name": "@esotericsoftware/spine-webgl",
"version": "4.0.13",
"version": "4.0.14",
"license": "LicenseRef-LICENSE",
"dependencies": {
"@esotericsoftware/spine-core": "^4.0.13"

View File

@ -1095,24 +1095,24 @@ export enum EventType {
* {@link AnimationState#addListener()}. */
export interface AnimationStateListener {
/** Invoked when this entry has been set as the current entry. */
start (entry: TrackEntry): void;
start? (entry: TrackEntry): void;
/** Invoked when another entry has replaced this entry as the current entry. This entry may continue being applied for
* mixing. */
interrupt (entry: TrackEntry): void;
interrupt? (entry: TrackEntry): void;
/** Invoked when this entry is no longer the current entry and will never be applied again. */
end (entry: TrackEntry): void;
end? (entry: TrackEntry): void;
/** Invoked when this entry will be disposed. This may occur without the entry ever being set as the current entry.
* References to the entry should not be kept after dispose is called, as it may be destroyed or reused. */
dispose (entry: TrackEntry): void;
dispose? (entry: TrackEntry): void;
/** Invoked every time this entry's animation completes a loop. */
complete (entry: TrackEntry): void;
complete? (entry: TrackEntry): void;
/** Invoked when this entry's animation triggers an event. */
event (entry: TrackEntry, event: Event): void;
event? (entry: TrackEntry, event: Event): void;
}
export abstract class AnimationStateAdapter implements AnimationStateListener {