Bug fixes.

This commit is contained in:
NathanSweet 2014-03-17 18:42:58 +01:00
parent 11266e0cc5
commit c4a3de0e7f

View File

@ -116,7 +116,7 @@ function SkeletonBounds.new ()
function self:intersectsSegment (x1, y1, x2, y2)
for i,polygon in ipairs(self.polygons) do
if self:polygonIntersectsSegment(polygon, x1, y1, x2, y2) then return boundingBoxes[i] end
if self:polygonIntersectsSegment(polygon, x1, y1, x2, y2) then return self.boundingBoxes[i] end
end
return nil
end
@ -138,7 +138,7 @@ function SkeletonBounds.new ()
end
function self:polygonIntersectsSegment (polygon, x1, y1, x2, y2)
local nn = polygon.length
local nn = #polygon
local width12, height12 = x1 - x2, y1 - y2
local det1 = x1 * y2 - y1 * x2
local x3, y3 = polygon[nn - 2], polygon[nn - 1]