diff --git a/spine-godot/.idea/.DS_Store b/spine-godot/.idea/.DS_Store new file mode 100644 index 000000000..6ee6e1ade Binary files /dev/null and b/spine-godot/.idea/.DS_Store differ diff --git a/spine-godot/spine_godot/SpineAnimationTrack.cpp b/spine-godot/spine_godot/SpineAnimationTrack.cpp index e67f391ca..af8719a06 100644 --- a/spine-godot/spine_godot/SpineAnimationTrack.cpp +++ b/spine-godot/spine_godot/SpineAnimationTrack.cpp @@ -122,7 +122,7 @@ void SpineAnimationTrack::setup_animation_player() { if (!sprite) return; if (!sprite->get_skeleton_data_res().is_valid() || !sprite->get_skeleton_data_res()->is_skeleton_data_loaded()) return; AnimationPlayer *animation_player = find_animation_player(); - if (!animation_player) return; + if (animation_player) return; // If we don't have a track index yet, find the highest track number used // by existing tracks. diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/TK2D/SpriteCollectionAttachmentLoader.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/TK2D/SpriteCollectionAttachmentLoader.cs index 0a5cec5d1..22ba89243 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/TK2D/SpriteCollectionAttachmentLoader.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/TK2D/SpriteCollectionAttachmentLoader.cs @@ -88,6 +88,11 @@ namespace Spine.Unity.TK2D { regionWidth = (int)(def.boundsData[1].x / def.texelSize.x); regionHeight = (int)(def.boundsData[1].y / def.texelSize.y); + if (regionRotated) { + float tempSwap = regionWidth; + regionWidth = regionHeight; + regionHeight = tempSwap; + } float x0 = def.untrimmedBoundsData[0].x - 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