diff --git a/spine-ts/spine-threejs/example/logarithmic-depth-buffer.html b/spine-ts/spine-threejs/example/logarithmic-depth-buffer.html index 145efe204..ff93dea22 100644 --- a/spine-ts/spine-threejs/example/logarithmic-depth-buffer.html +++ b/spine-ts/spine-threejs/example/logarithmic-depth-buffer.html @@ -128,7 +128,7 @@ void main(void) { #include - gl_FragColor = vec4(1, 0, 1, 1); // texture2D(map, vUv)*vColor; + gl_FragColor = texture2D(map, vUv)*vColor; #ifdef USE_SPINE_ALPHATEST if (gl_FragColor.a < alphaTest) discard; #endif