From c584de7c2625f2ed1d52556257495515d88b823d Mon Sep 17 00:00:00 2001 From: pharan Date: Wed, 31 Jan 2018 19:19:54 +0800 Subject: [PATCH] [unity] Make Skeleton Material preview 2D. --- .../spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader | 2 +- .../spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader | 2 +- spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/spine-unity/Assets/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader b/spine-unity/Assets/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader index 653351778..262b90e5e 100644 --- a/spine-unity/Assets/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader +++ b/spine-unity/Assets/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader @@ -9,7 +9,7 @@ Shader "Spine/Skeleton Fill" { [NoScaleOffset]_MainTex ("MainTex", 2D) = "white" {} } SubShader { - Tags { "IgnoreProjector"="True" "Queue"="Transparent" "RenderType"="Transparent" "PreviewType"="Plane" } + Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane" } Blend One OneMinusSrcAlpha Cull Off ZWrite Off diff --git a/spine-unity/Assets/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader b/spine-unity/Assets/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader index 117ae495e..79bacb5cd 100644 --- a/spine-unity/Assets/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader +++ b/spine-unity/Assets/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader @@ -13,7 +13,7 @@ Shader "Spine/Skeleton Tint" { } SubShader { - Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } + Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane" } Fog { Mode Off } Cull Off diff --git a/spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader b/spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader index 2741ba504..7b5c00d90 100644 --- a/spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader +++ b/spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader @@ -5,7 +5,7 @@ Shader "Spine/Skeleton" { } SubShader { - Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } + Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane"} Fog { Mode Off } Cull Off