mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-07 19:26:54 +08:00
[ts] Ported latest AnimationState changes
This commit is contained in:
parent
4e0fdc022b
commit
c604d93a5c
2
spine-ts/build/spine-all.d.ts
vendored
2
spine-ts/build/spine-all.d.ts
vendored
@ -309,7 +309,7 @@ declare module spine {
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queueEvents(entry: TrackEntry, animationTime: number): void;
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queueEvents(entry: TrackEntry, animationTime: number): void;
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clearTracks(): void;
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clearTracks(): void;
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clearTrack(trackIndex: number): void;
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clearTrack(trackIndex: number): void;
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setCurrent(index: number, current: TrackEntry): void;
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setCurrent(index: number, current: TrackEntry, interrupt: boolean): void;
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setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
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setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
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setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
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setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
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addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
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addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
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@ -1323,7 +1323,7 @@ var spine;
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next.delay = 0;
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next.delay = 0;
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next.trackTime = nextTime + delta * next.timeScale;
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next.trackTime = nextTime + delta * next.timeScale;
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current.trackTime += currentDelta;
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current.trackTime += currentDelta;
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this.setCurrent(i, next);
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this.setCurrent(i, next, true);
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while (next.mixingFrom != null) {
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while (next.mixingFrom != null) {
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next.mixTime += currentDelta;
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next.mixTime += currentDelta;
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next = next.mixingFrom;
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next = next.mixingFrom;
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@ -1562,11 +1562,12 @@ var spine;
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this.tracks[current.trackIndex] = null;
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this.tracks[current.trackIndex] = null;
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this.queue.drain();
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this.queue.drain();
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};
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};
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AnimationState.prototype.setCurrent = function (index, current) {
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AnimationState.prototype.setCurrent = function (index, current, interrupt) {
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var from = this.expandToIndex(index);
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var from = this.expandToIndex(index);
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this.tracks[index] = current;
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this.tracks[index] = current;
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if (from != null) {
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if (from != null) {
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this.queue.interrupt(from);
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if (interrupt)
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this.queue.interrupt(from);
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current.mixingFrom = from;
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current.mixingFrom = from;
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current.mixTime = 0;
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current.mixTime = 0;
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if (from.mixingFrom != null)
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if (from.mixingFrom != null)
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@ -1583,6 +1584,7 @@ var spine;
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AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
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AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
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if (animation == null)
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if (animation == null)
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throw new Error("animation cannot be null.");
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throw new Error("animation cannot be null.");
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var interrupt = true;
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var current = this.expandToIndex(trackIndex);
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var current = this.expandToIndex(trackIndex);
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if (current != null) {
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if (current != null) {
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if (current.nextTrackLast == -1) {
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if (current.nextTrackLast == -1) {
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@ -1591,12 +1593,13 @@ var spine;
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this.queue.end(current);
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this.queue.end(current);
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this.disposeNext(current);
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this.disposeNext(current);
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current = current.mixingFrom;
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current = current.mixingFrom;
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interrupt = false;
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}
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}
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else
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else
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this.disposeNext(current);
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this.disposeNext(current);
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}
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}
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var entry = this.trackEntry(trackIndex, animation, loop, current);
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var entry = this.trackEntry(trackIndex, animation, loop, current);
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this.setCurrent(trackIndex, entry);
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this.setCurrent(trackIndex, entry, interrupt);
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this.queue.drain();
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this.queue.drain();
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return entry;
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return entry;
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};
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};
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@ -1616,7 +1619,7 @@ var spine;
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}
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}
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var entry = this.trackEntry(trackIndex, animation, loop, last);
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var entry = this.trackEntry(trackIndex, animation, loop, last);
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if (last == null) {
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if (last == null) {
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this.setCurrent(trackIndex, entry);
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this.setCurrent(trackIndex, entry, true);
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this.queue.drain();
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this.queue.drain();
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}
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}
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else {
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else {
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File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-canvas.d.ts
vendored
2
spine-ts/build/spine-canvas.d.ts
vendored
@ -309,7 +309,7 @@ declare module spine {
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queueEvents(entry: TrackEntry, animationTime: number): void;
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queueEvents(entry: TrackEntry, animationTime: number): void;
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clearTracks(): void;
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clearTracks(): void;
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clearTrack(trackIndex: number): void;
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clearTrack(trackIndex: number): void;
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setCurrent(index: number, current: TrackEntry): void;
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setCurrent(index: number, current: TrackEntry, interrupt: boolean): void;
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setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
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setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
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setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
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setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
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addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
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addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
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@ -1323,7 +1323,7 @@ var spine;
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next.delay = 0;
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next.delay = 0;
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next.trackTime = nextTime + delta * next.timeScale;
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next.trackTime = nextTime + delta * next.timeScale;
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current.trackTime += currentDelta;
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current.trackTime += currentDelta;
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this.setCurrent(i, next);
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this.setCurrent(i, next, true);
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while (next.mixingFrom != null) {
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while (next.mixingFrom != null) {
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next.mixTime += currentDelta;
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next.mixTime += currentDelta;
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next = next.mixingFrom;
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next = next.mixingFrom;
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@ -1562,11 +1562,12 @@ var spine;
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this.tracks[current.trackIndex] = null;
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this.tracks[current.trackIndex] = null;
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this.queue.drain();
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this.queue.drain();
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};
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};
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AnimationState.prototype.setCurrent = function (index, current) {
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AnimationState.prototype.setCurrent = function (index, current, interrupt) {
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var from = this.expandToIndex(index);
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var from = this.expandToIndex(index);
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this.tracks[index] = current;
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this.tracks[index] = current;
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if (from != null) {
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if (from != null) {
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this.queue.interrupt(from);
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if (interrupt)
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this.queue.interrupt(from);
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current.mixingFrom = from;
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current.mixingFrom = from;
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current.mixTime = 0;
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current.mixTime = 0;
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if (from.mixingFrom != null)
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if (from.mixingFrom != null)
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@ -1583,6 +1584,7 @@ var spine;
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AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
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AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
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if (animation == null)
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if (animation == null)
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throw new Error("animation cannot be null.");
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throw new Error("animation cannot be null.");
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var interrupt = true;
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var current = this.expandToIndex(trackIndex);
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var current = this.expandToIndex(trackIndex);
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if (current != null) {
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if (current != null) {
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if (current.nextTrackLast == -1) {
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if (current.nextTrackLast == -1) {
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@ -1591,12 +1593,13 @@ var spine;
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this.queue.end(current);
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this.queue.end(current);
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this.disposeNext(current);
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this.disposeNext(current);
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current = current.mixingFrom;
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current = current.mixingFrom;
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interrupt = false;
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}
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}
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else
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else
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this.disposeNext(current);
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this.disposeNext(current);
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}
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}
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var entry = this.trackEntry(trackIndex, animation, loop, current);
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var entry = this.trackEntry(trackIndex, animation, loop, current);
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this.setCurrent(trackIndex, entry);
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this.setCurrent(trackIndex, entry, interrupt);
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this.queue.drain();
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this.queue.drain();
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return entry;
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return entry;
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};
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};
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@ -1616,7 +1619,7 @@ var spine;
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}
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}
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var entry = this.trackEntry(trackIndex, animation, loop, last);
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var entry = this.trackEntry(trackIndex, animation, loop, last);
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if (last == null) {
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if (last == null) {
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this.setCurrent(trackIndex, entry);
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this.setCurrent(trackIndex, entry, true);
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this.queue.drain();
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this.queue.drain();
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}
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}
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else {
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else {
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File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-core.d.ts
vendored
2
spine-ts/build/spine-core.d.ts
vendored
@ -221,7 +221,7 @@ declare module spine {
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queueEvents(entry: TrackEntry, animationTime: number): void;
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queueEvents(entry: TrackEntry, animationTime: number): void;
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clearTracks(): void;
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clearTracks(): void;
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clearTrack(trackIndex: number): void;
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clearTrack(trackIndex: number): void;
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setCurrent(index: number, current: TrackEntry): void;
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setCurrent(index: number, current: TrackEntry, interrupt: boolean): void;
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setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
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setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
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setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
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setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
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addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
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addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
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@ -976,7 +976,7 @@ var spine;
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next.delay = 0;
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next.delay = 0;
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next.trackTime = nextTime + delta * next.timeScale;
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next.trackTime = nextTime + delta * next.timeScale;
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current.trackTime += currentDelta;
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current.trackTime += currentDelta;
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this.setCurrent(i, next);
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this.setCurrent(i, next, true);
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while (next.mixingFrom != null) {
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while (next.mixingFrom != null) {
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next.mixTime += currentDelta;
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next.mixTime += currentDelta;
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next = next.mixingFrom;
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next = next.mixingFrom;
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@ -1215,11 +1215,12 @@ var spine;
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this.tracks[current.trackIndex] = null;
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this.tracks[current.trackIndex] = null;
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this.queue.drain();
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this.queue.drain();
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};
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};
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AnimationState.prototype.setCurrent = function (index, current) {
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AnimationState.prototype.setCurrent = function (index, current, interrupt) {
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var from = this.expandToIndex(index);
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var from = this.expandToIndex(index);
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this.tracks[index] = current;
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this.tracks[index] = current;
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if (from != null) {
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if (from != null) {
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this.queue.interrupt(from);
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if (interrupt)
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this.queue.interrupt(from);
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current.mixingFrom = from;
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current.mixingFrom = from;
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current.mixTime = 0;
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current.mixTime = 0;
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if (from.mixingFrom != null)
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if (from.mixingFrom != null)
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@ -1236,6 +1237,7 @@ var spine;
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AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
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AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
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if (animation == null)
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if (animation == null)
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throw new Error("animation cannot be null.");
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throw new Error("animation cannot be null.");
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var interrupt = true;
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var current = this.expandToIndex(trackIndex);
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var current = this.expandToIndex(trackIndex);
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if (current != null) {
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if (current != null) {
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if (current.nextTrackLast == -1) {
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if (current.nextTrackLast == -1) {
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@ -1244,12 +1246,13 @@ var spine;
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this.queue.end(current);
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this.queue.end(current);
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this.disposeNext(current);
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this.disposeNext(current);
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current = current.mixingFrom;
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current = current.mixingFrom;
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interrupt = false;
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}
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}
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else
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else
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this.disposeNext(current);
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this.disposeNext(current);
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}
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}
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var entry = this.trackEntry(trackIndex, animation, loop, current);
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var entry = this.trackEntry(trackIndex, animation, loop, current);
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this.setCurrent(trackIndex, entry);
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this.setCurrent(trackIndex, entry, interrupt);
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this.queue.drain();
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this.queue.drain();
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return entry;
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return entry;
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};
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};
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@ -1269,7 +1272,7 @@ var spine;
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}
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}
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var entry = this.trackEntry(trackIndex, animation, loop, last);
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var entry = this.trackEntry(trackIndex, animation, loop, last);
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if (last == null) {
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if (last == null) {
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this.setCurrent(trackIndex, entry);
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this.setCurrent(trackIndex, entry, true);
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this.queue.drain();
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this.queue.drain();
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}
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}
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else {
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else {
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File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-threejs.d.ts
vendored
2
spine-ts/build/spine-threejs.d.ts
vendored
@ -221,7 +221,7 @@ declare module spine {
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queueEvents(entry: TrackEntry, animationTime: number): void;
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queueEvents(entry: TrackEntry, animationTime: number): void;
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clearTracks(): void;
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clearTracks(): void;
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clearTrack(trackIndex: number): void;
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clearTrack(trackIndex: number): void;
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setCurrent(index: number, current: TrackEntry): void;
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setCurrent(index: number, current: TrackEntry, interrupt: boolean): void;
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setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
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setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
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setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
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setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
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addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
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addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
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@ -976,7 +976,7 @@ var spine;
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next.delay = 0;
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next.delay = 0;
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next.trackTime = nextTime + delta * next.timeScale;
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next.trackTime = nextTime + delta * next.timeScale;
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current.trackTime += currentDelta;
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current.trackTime += currentDelta;
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this.setCurrent(i, next);
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this.setCurrent(i, next, true);
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while (next.mixingFrom != null) {
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while (next.mixingFrom != null) {
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next.mixTime += currentDelta;
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next.mixTime += currentDelta;
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next = next.mixingFrom;
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next = next.mixingFrom;
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@ -1215,11 +1215,12 @@ var spine;
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this.tracks[current.trackIndex] = null;
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this.tracks[current.trackIndex] = null;
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this.queue.drain();
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this.queue.drain();
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};
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};
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AnimationState.prototype.setCurrent = function (index, current) {
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AnimationState.prototype.setCurrent = function (index, current, interrupt) {
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var from = this.expandToIndex(index);
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var from = this.expandToIndex(index);
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this.tracks[index] = current;
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this.tracks[index] = current;
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if (from != null) {
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if (from != null) {
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this.queue.interrupt(from);
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if (interrupt)
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this.queue.interrupt(from);
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current.mixingFrom = from;
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current.mixingFrom = from;
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current.mixTime = 0;
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current.mixTime = 0;
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if (from.mixingFrom != null)
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if (from.mixingFrom != null)
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@ -1236,6 +1237,7 @@ var spine;
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AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
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AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
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if (animation == null)
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if (animation == null)
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throw new Error("animation cannot be null.");
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throw new Error("animation cannot be null.");
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var interrupt = true;
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var current = this.expandToIndex(trackIndex);
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var current = this.expandToIndex(trackIndex);
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if (current != null) {
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if (current != null) {
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if (current.nextTrackLast == -1) {
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if (current.nextTrackLast == -1) {
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@ -1244,12 +1246,13 @@ var spine;
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this.queue.end(current);
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this.queue.end(current);
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this.disposeNext(current);
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this.disposeNext(current);
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current = current.mixingFrom;
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current = current.mixingFrom;
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interrupt = false;
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}
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}
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else
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else
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this.disposeNext(current);
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this.disposeNext(current);
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}
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}
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var entry = this.trackEntry(trackIndex, animation, loop, current);
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var entry = this.trackEntry(trackIndex, animation, loop, current);
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this.setCurrent(trackIndex, entry);
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this.setCurrent(trackIndex, entry, interrupt);
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this.queue.drain();
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this.queue.drain();
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return entry;
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return entry;
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};
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};
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@ -1269,7 +1272,7 @@ var spine;
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}
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}
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var entry = this.trackEntry(trackIndex, animation, loop, last);
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var entry = this.trackEntry(trackIndex, animation, loop, last);
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if (last == null) {
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if (last == null) {
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this.setCurrent(trackIndex, entry);
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this.setCurrent(trackIndex, entry, true);
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this.queue.drain();
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this.queue.drain();
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}
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}
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else {
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else {
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File diff suppressed because one or more lines are too long
2666
spine-ts/build/spine-webgl.d.ts
vendored
2666
spine-ts/build/spine-webgl.d.ts
vendored
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-widget.d.ts
vendored
2
spine-ts/build/spine-widget.d.ts
vendored
@ -221,7 +221,7 @@ declare module spine {
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queueEvents(entry: TrackEntry, animationTime: number): void;
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queueEvents(entry: TrackEntry, animationTime: number): void;
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clearTracks(): void;
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clearTracks(): void;
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clearTrack(trackIndex: number): void;
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clearTrack(trackIndex: number): void;
|
||||||
setCurrent(index: number, current: TrackEntry): void;
|
setCurrent(index: number, current: TrackEntry, interrupt: boolean): void;
|
||||||
setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
|
setAnimation(trackIndex: number, animationName: string, loop: boolean): TrackEntry;
|
||||||
setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
|
setAnimationWith(trackIndex: number, animation: Animation, loop: boolean): TrackEntry;
|
||||||
addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
|
addAnimation(trackIndex: number, animationName: string, loop: boolean, delay: number): TrackEntry;
|
||||||
|
|||||||
@ -976,7 +976,7 @@ var spine;
|
|||||||
next.delay = 0;
|
next.delay = 0;
|
||||||
next.trackTime = nextTime + delta * next.timeScale;
|
next.trackTime = nextTime + delta * next.timeScale;
|
||||||
current.trackTime += currentDelta;
|
current.trackTime += currentDelta;
|
||||||
this.setCurrent(i, next);
|
this.setCurrent(i, next, true);
|
||||||
while (next.mixingFrom != null) {
|
while (next.mixingFrom != null) {
|
||||||
next.mixTime += currentDelta;
|
next.mixTime += currentDelta;
|
||||||
next = next.mixingFrom;
|
next = next.mixingFrom;
|
||||||
@ -1215,11 +1215,12 @@ var spine;
|
|||||||
this.tracks[current.trackIndex] = null;
|
this.tracks[current.trackIndex] = null;
|
||||||
this.queue.drain();
|
this.queue.drain();
|
||||||
};
|
};
|
||||||
AnimationState.prototype.setCurrent = function (index, current) {
|
AnimationState.prototype.setCurrent = function (index, current, interrupt) {
|
||||||
var from = this.expandToIndex(index);
|
var from = this.expandToIndex(index);
|
||||||
this.tracks[index] = current;
|
this.tracks[index] = current;
|
||||||
if (from != null) {
|
if (from != null) {
|
||||||
this.queue.interrupt(from);
|
if (interrupt)
|
||||||
|
this.queue.interrupt(from);
|
||||||
current.mixingFrom = from;
|
current.mixingFrom = from;
|
||||||
current.mixTime = 0;
|
current.mixTime = 0;
|
||||||
if (from.mixingFrom != null)
|
if (from.mixingFrom != null)
|
||||||
@ -1236,6 +1237,7 @@ var spine;
|
|||||||
AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
|
AnimationState.prototype.setAnimationWith = function (trackIndex, animation, loop) {
|
||||||
if (animation == null)
|
if (animation == null)
|
||||||
throw new Error("animation cannot be null.");
|
throw new Error("animation cannot be null.");
|
||||||
|
var interrupt = true;
|
||||||
var current = this.expandToIndex(trackIndex);
|
var current = this.expandToIndex(trackIndex);
|
||||||
if (current != null) {
|
if (current != null) {
|
||||||
if (current.nextTrackLast == -1) {
|
if (current.nextTrackLast == -1) {
|
||||||
@ -1244,12 +1246,13 @@ var spine;
|
|||||||
this.queue.end(current);
|
this.queue.end(current);
|
||||||
this.disposeNext(current);
|
this.disposeNext(current);
|
||||||
current = current.mixingFrom;
|
current = current.mixingFrom;
|
||||||
|
interrupt = false;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
this.disposeNext(current);
|
this.disposeNext(current);
|
||||||
}
|
}
|
||||||
var entry = this.trackEntry(trackIndex, animation, loop, current);
|
var entry = this.trackEntry(trackIndex, animation, loop, current);
|
||||||
this.setCurrent(trackIndex, entry);
|
this.setCurrent(trackIndex, entry, interrupt);
|
||||||
this.queue.drain();
|
this.queue.drain();
|
||||||
return entry;
|
return entry;
|
||||||
};
|
};
|
||||||
@ -1269,7 +1272,7 @@ var spine;
|
|||||||
}
|
}
|
||||||
var entry = this.trackEntry(trackIndex, animation, loop, last);
|
var entry = this.trackEntry(trackIndex, animation, loop, last);
|
||||||
if (last == null) {
|
if (last == null) {
|
||||||
this.setCurrent(trackIndex, entry);
|
this.setCurrent(trackIndex, entry, true);
|
||||||
this.queue.drain();
|
this.queue.drain();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@ -74,7 +74,7 @@ module spine {
|
|||||||
next.delay = 0;
|
next.delay = 0;
|
||||||
next.trackTime = nextTime + delta * next.timeScale;
|
next.trackTime = nextTime + delta * next.timeScale;
|
||||||
current.trackTime += currentDelta;
|
current.trackTime += currentDelta;
|
||||||
this.setCurrent(i, next);
|
this.setCurrent(i, next, true);
|
||||||
while (next.mixingFrom != null) {
|
while (next.mixingFrom != null) {
|
||||||
next.mixTime += currentDelta;
|
next.mixTime += currentDelta;
|
||||||
next = next.mixingFrom;
|
next = next.mixingFrom;
|
||||||
@ -338,12 +338,12 @@ module spine {
|
|||||||
this.queue.drain();
|
this.queue.drain();
|
||||||
}
|
}
|
||||||
|
|
||||||
setCurrent (index: number, current: TrackEntry) {
|
setCurrent (index: number, current: TrackEntry, interrupt: boolean) {
|
||||||
let from = this.expandToIndex(index);
|
let from = this.expandToIndex(index);
|
||||||
this.tracks[index] = current;
|
this.tracks[index] = current;
|
||||||
|
|
||||||
if (from != null) {
|
if (from != null) {
|
||||||
this.queue.interrupt(from);
|
if (interrupt) this.queue.interrupt(from);
|
||||||
current.mixingFrom = from;
|
current.mixingFrom = from;
|
||||||
current.mixTime = 0;
|
current.mixTime = 0;
|
||||||
|
|
||||||
@ -362,6 +362,7 @@ module spine {
|
|||||||
|
|
||||||
setAnimationWith (trackIndex: number, animation: Animation, loop: boolean) {
|
setAnimationWith (trackIndex: number, animation: Animation, loop: boolean) {
|
||||||
if (animation == null) throw new Error("animation cannot be null.");
|
if (animation == null) throw new Error("animation cannot be null.");
|
||||||
|
let interrupt = true;
|
||||||
let current = this.expandToIndex(trackIndex);
|
let current = this.expandToIndex(trackIndex);
|
||||||
if (current != null) {
|
if (current != null) {
|
||||||
if (current.nextTrackLast == -1) {
|
if (current.nextTrackLast == -1) {
|
||||||
@ -371,11 +372,12 @@ module spine {
|
|||||||
this.queue.end(current);
|
this.queue.end(current);
|
||||||
this.disposeNext(current);
|
this.disposeNext(current);
|
||||||
current = current.mixingFrom;
|
current = current.mixingFrom;
|
||||||
|
interrupt = false;
|
||||||
} else
|
} else
|
||||||
this.disposeNext(current);
|
this.disposeNext(current);
|
||||||
}
|
}
|
||||||
let entry = this.trackEntry(trackIndex, animation, loop, current);
|
let entry = this.trackEntry(trackIndex, animation, loop, current);
|
||||||
this.setCurrent(trackIndex, entry);
|
this.setCurrent(trackIndex, entry, interrupt);
|
||||||
this.queue.drain();
|
this.queue.drain();
|
||||||
return entry;
|
return entry;
|
||||||
}
|
}
|
||||||
@ -398,7 +400,7 @@ module spine {
|
|||||||
let entry = this.trackEntry(trackIndex, animation, loop, last);
|
let entry = this.trackEntry(trackIndex, animation, loop, last);
|
||||||
|
|
||||||
if (last == null) {
|
if (last == null) {
|
||||||
this.setCurrent(trackIndex, entry);
|
this.setCurrent(trackIndex, entry, true);
|
||||||
this.queue.drain();
|
this.queue.drain();
|
||||||
} else {
|
} else {
|
||||||
last.next = entry;
|
last.next = entry;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user