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@ -84,7 +84,7 @@ namespace spine {
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Slot* findSlot (const std::string& slotName) const;
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/* Sets the skin used to look up attachments not found in the SkeletonData defaultSkin. Attachments from the new skin are
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* attached if the corresponding attachment from the old skin was attached. Returns false if the skin was not found.
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* attached if the corresponding attachment from the old skin was attached.
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* @param skin May be empty string ("") for no skin.*/
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void setSkin (const std::string& skinName);
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/** @param skin May be 0 for no skin.*/
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@ -109,7 +109,7 @@ namespace spine {
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/* Sets the range of slots that should be rendered. Use -1, -1 to clear the range */
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void setSlotsRange(int startSlotIndex, int endSlotIndex);
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// --- BlendProtocol
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// --- BlendProtocol
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void setBlendFunc (const cocos2d::BlendFunc& blendFunc)override;
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const cocos2d::BlendFunc& getBlendFunc () const override;
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void setOpacityModifyRGB (bool value) override;
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