mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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Merge branch '4.1' into 4.2-beta
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commit
c8d38f2ec4
4
.github/workflows/spine-godot-v4.yml
vendored
4
.github/workflows/spine-godot-v4.yml
vendored
@ -183,13 +183,13 @@ jobs:
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uses: actions/upload-artifact@v2
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with:
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name: godot-template-windows-debug.zip
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path: spine-godot/godot/bin/windows_64_debug.exe
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path: spine-godot/godot/bin/windows_debug_x86_64.exe.exe
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- name: Upload artifacts release
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uses: actions/upload-artifact@v2
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with:
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name: godot-template-windows-release.zip
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path: spine-godot/godot/bin/windows_64_release.exe
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path: spine-godot/godot/bin/windows_debug_x86_64.exe.exe
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godot-template-android:
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runs-on: ubuntu-20.04
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@ -28,8 +28,8 @@ echo "CPUS: $cpus"
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pushd ../godot
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if [ `uname` == 'Darwin' ] && [ $dev = "false" ]; then
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scons $target arch=x86_64 compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
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scons $target arch=arm64 compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
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scons $target arch=x86_64 compiledb=yes custom_modules="../spine_godot" opengl3=yes --jobs=$cpus
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scons $target arch=arm64 compiledb=yes custom_modules="../spine_godot" opengl3=yes --jobs=$cpus
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pushd bin
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cp -r ../misc/dist/macos_tools.app .
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@ -47,7 +47,7 @@ else
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if [ "$dev" = "true" ]; then
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target="$target dev_build=true"
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fi
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scons $target compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
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scons $target compiledb=yes custom_modules="../spine_godot" opengl3=yes --jobs=$cpus
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cp compile_commands.json ../build
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if [ -f "bin/godot.linuxbsd.editor.x86_64" ]; then
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strip bin/godot.linuxbsd.editor.x86_64
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@ -6,5 +6,5 @@ curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" -o /tmp/
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hdiutil attach /tmp/vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk
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/Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \
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--accept-licenses --default-answer --confirm-command install
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hdiutil detach /Volumes/vulkan-sdk
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# hdiutil detach /Volumes/vulkan-sdk
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rm -f /tmp/vulkan-sdk.dmg
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