Updated README and launch configuration for latest VS Code and download links.

This commit is contained in:
Nathan Sweet 2021-05-22 22:33:10 -04:00
parent 4f549341e3
commit c8f5d2f6dd
6 changed files with 31 additions and 17 deletions

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@ -28,13 +28,13 @@ The Spine AS3 example works on Windows, Linux and Mac OS X. This guide assumes y
1. Install [Visual Studio Code](https://code.visualstudio.com/). 1. Install [Visual Studio Code](https://code.visualstudio.com/).
2. Install the [ActionScript & MXML extension for Visual Studio Code](https://github.com/BowlerHatLLC/vscode-as3mxml/wiki). 2. Install the [ActionScript & MXML extension for Visual Studio Code](https://github.com/BowlerHatLLC/vscode-as3mxml/wiki).
3. Install [Adobe Flash Player Projector version 32 with debugging support](https://www.adobe.com/support/flashplayer/debug_downloads.html#fp15). 3. Download [Adobe Flash Player 32 projector content debugger](https://www.adobe.com/support/flashplayer/debug_downloads.html#fp15). On Windows, run it once to store its path.
4. Install the [Adobe AIR SDK 32](http://www.adobe.com/devnet/air/air-sdk-download.html) by simply extracting it to a known location. 4. Download [Adobe AIR 32 SDK & Compiler](https://helpx.adobe.com/air/kb/archived-air-sdk-version.html) and extract it to a folder.
To run the Flash example project `spine-as3-example`. To run the Flash example project `spine-as3-example`:
1. Open the `spine-as3-example/` folder in Visual Studio Code. 1. Open the `spine-as3-example/` folder in Visual Studio Code.
2. Set the AIR SDK location when prompted. 2. Set the AIR SDK location when prompted or by pressing `CTRL + SHIFT + P` (`CMD + SHIFT + P` on macOS) and choosing `>ActionScript: Select Workspace SDK`.
3. Launch the `Launch Spine AS3 Example` launch configuration. 3. Launch the `Launch Spine AS3 Example` launch configuration.
Instead of directly adding the sources of from `spine-as3/src` to your project, you can also link the SWC file `spine-as3/lib/spine-as3.swc`. To (re-)compile this file yourself with Visual Studio Code: Instead of directly adding the sources of from `spine-as3/src` to your project, you can also link the SWC file `spine-as3/lib/spine-as3.swc`. To (re-)compile this file yourself with Visual Studio Code:

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@ -1,14 +1,11 @@
{ {
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0", "version": "0.2.0",
"configurations": [ "configurations": [
{ {
"type": "swf", "type": "swf",
"request": "launch", "request": "launch",
"name": "Launch Spine AS3 SWF", "name": "Launch Spine AS3 SWF",
"preLaunchTask": "ActionScript: compile debug - asconfig.json" "preLaunchTask": "Compile debug"
} }
] ]
} }

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@ -0,0 +1,10 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "Compile debug",
"type": "actionscript",
"debug": true
}
]
}

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@ -28,13 +28,13 @@ The Spine Starling example works on Windows, Linux and Mac OS X. This guide assu
1. Install [Visual Studio Code](https://code.visualstudio.com/). 1. Install [Visual Studio Code](https://code.visualstudio.com/).
2. Install the [ActionScript & MXML extension for Visual Studio Code](https://github.com/BowlerHatLLC/vscode-as3mxml/wiki). 2. Install the [ActionScript & MXML extension for Visual Studio Code](https://github.com/BowlerHatLLC/vscode-as3mxml/wiki).
3. Install [Adobe Flash Player Projector version 32 with debugging support](https://www.adobe.com/support/flashplayer/debug_downloads.html#fp15). 3. Download [Adobe Flash Player 32 projector content debugger](https://www.adobe.com/support/flashplayer/debug_downloads.html#fp15). On Windows, run it once to store its path.
4. Install the [Adobe AIR SDK 32](http://www.adobe.com/devnet/air/air-sdk-download.html) by simply extracting it to a known location. 4. Download [Adobe AIR 32 SDK & Compiler](https://helpx.adobe.com/air/kb/archived-air-sdk-version.html) and extract it to a folder.
To run the Flash example project `spine-starling-example`. To run the Flash example project `spine-starling-example`:
1. Open the `spine-starling-example/` folder in Visual Studio Code. 1. Open the `spine-starling-example/` folder in Visual Studio Code.
2. Set the AIR SDK location when prompted. 2. Set the AIR SDK location when prompted or by pressing `CTRL + SHIFT + P` (`CMD + SHIFT + P` on macOS) and choosing `>ActionScript: Select Workspace SDK`.
3. Launch the `Launch Spine Starling Example` launch configuration. 3. Launch the `Launch Spine Starling Example` launch configuration.
Instead of directly adding the sources of from `spine-starling/src` to your project, you can also link the SWC file `spine-starling/lib/spine-starling.swc`. To (re-)compile this file yourself with Visual Studio Code: Instead of directly adding the sources of from `spine-starling/src` to your project, you can also link the SWC file `spine-starling/lib/spine-starling.swc`. To (re-)compile this file yourself with Visual Studio Code:

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@ -1,14 +1,11 @@
{ {
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0", "version": "0.2.0",
"configurations": [ "configurations": [
{ {
"type": "swf", "type": "swf",
"request": "launch", "request": "launch",
"name": "Launch Spine Starling Example", "name": "Launch Spine Starling Example"
"preLaunchTask": "ActionScript: compile debug - asconfig.json" "preLaunchTask": "Compile debug"
} }
] ]
} }

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@ -0,0 +1,10 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "Compile debug",
"type": "actionscript",
"debug": true
}
]
}