mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 09:16:01 +08:00
Merge branch '3.8' into 3.9-beta
This commit is contained in:
commit
c90ca1b08c
@ -766,10 +766,14 @@ namespace spine {
|
||||
return _skeleton->getAttachment(slotName.c_str(), attachmentName.c_str());
|
||||
}
|
||||
bool SkeletonRenderer::setAttachment (const std::string& slotName, const std::string& attachmentName) {
|
||||
return _skeleton->getAttachment(slotName.c_str(), attachmentName.empty() ? 0 : attachmentName.c_str()) ? true : false;
|
||||
bool result = _skeleton->getAttachment(slotName.c_str(), attachmentName.empty() ? 0 : attachmentName.c_str()) ? true : false;
|
||||
_skeleton->setAttachment(slotName.c_str(), attachmentName.empty() ? 0 : attachmentName.c_str());
|
||||
return result;
|
||||
}
|
||||
bool SkeletonRenderer::setAttachment (const std::string& slotName, const char* attachmentName) {
|
||||
return _skeleton->getAttachment(slotName.c_str(), attachmentName) ? true : false;
|
||||
bool result = _skeleton->getAttachment(slotName.c_str(), attachmentName) ? true : false;
|
||||
_skeleton->setAttachment(slotName.c_str(), attachmentName);
|
||||
return result;
|
||||
}
|
||||
|
||||
void SkeletonRenderer::setTwoColorTint(bool enabled) {
|
||||
|
||||
@ -303,10 +303,7 @@ int Skeleton::findSlotIndex(const String &slotName) {
|
||||
}
|
||||
|
||||
void Skeleton::setSkin(const String &skinName) {
|
||||
Skin *foundSkin = _data->findSkin(skinName);
|
||||
|
||||
assert(foundSkin != NULL);
|
||||
|
||||
Skin *foundSkin = skinName.isEmpty() ? NULL : _data->findSkin(skinName);
|
||||
setSkin(foundSkin);
|
||||
}
|
||||
|
||||
@ -340,7 +337,7 @@ Attachment *Skeleton::getAttachment(const String &slotName, const String &attach
|
||||
}
|
||||
|
||||
Attachment *Skeleton::getAttachment(int slotIndex, const String &attachmentName) {
|
||||
assert(attachmentName.length() > 0);
|
||||
if (attachmentName.isEmpty()) return NULL;
|
||||
|
||||
if (_skin != NULL) {
|
||||
Attachment *attachment = _skin->getAttachment(slotIndex, attachmentName);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user