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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 09:46:02 +08:00
Update projection matrix on begin.
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parent
71bffc5356
commit
c92748a622
@ -43,7 +43,6 @@ namespace Spine {
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effect = new BasicEffect(device);
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effect = new BasicEffect(device);
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effect.World = Matrix.Identity;
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effect.World = Matrix.Identity;
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effect.View = Matrix.CreateLookAt(new Vector3(0.0f, 0.0f, 1.0f), Vector3.Zero, Vector3.Up);
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effect.View = Matrix.CreateLookAt(new Vector3(0.0f, 0.0f, 1.0f), Vector3.Zero, Vector3.Up);
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effect.Projection = Matrix.CreateOrthographicOffCenter(0, device.Viewport.Width, device.Viewport.Height, 0, 1, 0);
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effect.TextureEnabled = true;
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effect.TextureEnabled = true;
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effect.VertexColorEnabled = true;
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effect.VertexColorEnabled = true;
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@ -56,6 +55,8 @@ namespace Spine {
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public void Begin () {
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public void Begin () {
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device.RasterizerState = rasterizerState;
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device.RasterizerState = rasterizerState;
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device.BlendState = BlendState.AlphaBlend;
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device.BlendState = BlendState.AlphaBlend;
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effect.Projection = Matrix.CreateOrthographicOffCenter(0, device.Viewport.Width, device.Viewport.Height, 0, 1, 0);
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}
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}
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public void End () {
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public void End () {
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