[unity] Fix SkeletonAnimator inspector property.

This commit is contained in:
John 2017-06-28 22:22:36 +08:00 committed by GitHub
parent 7ef8c6f9b0
commit c9c360fa88

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@ -40,7 +40,7 @@ namespace Spine.Unity.Editor {
protected override void OnEnable () {
base.OnEnable();
mecanimTranslator = serializedObject.FindProperty("mecanimTranslator");
mecanimTranslator = serializedObject.FindProperty("translator");
}
protected override void DrawInspectorGUI (bool multi) {