[ts] Player, if config.success set an animation but not a viewport, set a viewport.

This commit is contained in:
Nathan Sweet 2021-06-20 13:44:04 -04:00
parent 99f8cba35f
commit cae8b6036e

View File

@ -454,7 +454,8 @@ module spine {
if (config.success) config.success(this);
if (!this.animationState.getCurrent(0)) {
let entry = this.animationState.getCurrent(0);
if (!entry) {
if (this.config.animation)
this.setAnimation(this.config.animation);
else {
@ -462,7 +463,8 @@ module spine {
entry.trackEnd = 100000000;
this.setViewport(entry.animation);
}
}
} else if (!this.currentViewport)
this.setViewport(entry.animation);
}
private setupInput () {
@ -728,20 +730,22 @@ module spine {
height: this.currentViewport.height + (this.currentViewport.padBottom as number) + (this.currentViewport.padTop as number)
};
let transitionAlpha = ((performance.now() - this.viewportTransitionStart) / 1000) / config.viewport.transitionTime;
if (this.previousViewport && transitionAlpha < 1) {
let oldViewport = {
x: this.previousViewport.x - (this.previousViewport.padLeft as number),
y: this.previousViewport.y - (this.previousViewport.padBottom as number),
width: this.previousViewport.width + (this.previousViewport.padLeft as number) + (this.previousViewport.padRight as number),
height: this.previousViewport.height + (this.previousViewport.padBottom as number) + (this.previousViewport.padTop as number)
};
viewport = {
x: oldViewport.x + (viewport.x - oldViewport.x) * transitionAlpha,
y: oldViewport.y + (viewport.y - oldViewport.y) * transitionAlpha,
width: oldViewport.width + (viewport.width - oldViewport.width) * transitionAlpha,
height: oldViewport.height + (viewport.height - oldViewport.height) * transitionAlpha
};
if (this.previousViewport) {
let transitionAlpha = ((performance.now() - this.viewportTransitionStart) / 1000) / config.viewport.transitionTime;
if (transitionAlpha < 1) {
let oldViewport = {
x: this.previousViewport.x - (this.previousViewport.padLeft as number),
y: this.previousViewport.y - (this.previousViewport.padBottom as number),
width: this.previousViewport.width + (this.previousViewport.padLeft as number) + (this.previousViewport.padRight as number),
height: this.previousViewport.height + (this.previousViewport.padBottom as number) + (this.previousViewport.padTop as number)
};
viewport = {
x: oldViewport.x + (viewport.x - oldViewport.x) * transitionAlpha,
y: oldViewport.y + (viewport.y - oldViewport.y) * transitionAlpha,
width: oldViewport.width + (viewport.width - oldViewport.width) * transitionAlpha,
height: oldViewport.height + (viewport.height - oldViewport.height) * transitionAlpha
};
}
}
let viewportSize = this.scale(viewport.width, viewport.height, this.canvas.width, this.canvas.height);