diff --git a/CHANGELOG.md b/CHANGELOG.md index 29672da9f..2f256797f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -63,7 +63,7 @@ * Generated normals are now correctly flipped for back faces. * Modifying parent materials updates material instances accordingly. * Only `.json` files that are actually encoding Spine skeletons will be loaded. Other `.json` files will be left to other importers. -* Updated example project to UE 4.25. +* Updated example project to UE 4.27. ## C# ## diff --git a/spine-ue4/SpineUE4.uproject b/spine-ue4/SpineUE4.uproject index bdda1211f..05d782f11 100644 --- a/spine-ue4/SpineUE4.uproject +++ b/spine-ue4/SpineUE4.uproject @@ -1,6 +1,6 @@ { "FileVersion": 3, - "EngineAssociation": "4.25", + "EngineAssociation": "4.27", "Category": "", "Description": "", "Modules": [