mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
[unity] Added remark for custom blend modes not being supported by SpineVisualElement.
This commit is contained in:
parent
6a5c97da27
commit
cb98ed71bc
@ -11,3 +11,5 @@ The new `SpineVisualElement` can be found in the Unity `UI Builder` window under
|
|||||||
### Limitations
|
### Limitations
|
||||||
|
|
||||||
Premultiply-alpha (PMA) atlas textures are not supported due to limitations of the UI Toolkit `VisualElement` API, not allowing custom shaders. Please export your atlas textures as straight alpha to avoid artifacts.
|
Premultiply-alpha (PMA) atlas textures are not supported due to limitations of the UI Toolkit `VisualElement` API, not allowing custom shaders. Please export your atlas textures as straight alpha to avoid artifacts.
|
||||||
|
|
||||||
|
Custom slot blend modes (additive, muliply, screen) are not supported due to the same custom shader limitation.
|
||||||
Loading…
x
Reference in New Issue
Block a user