[unity] Added remark for custom blend modes not being supported by SpineVisualElement.

This commit is contained in:
Harald Csaszar 2024-11-08 19:11:45 +01:00
parent 6a5c97da27
commit cb98ed71bc

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@ -11,3 +11,5 @@ The new `SpineVisualElement` can be found in the Unity `UI Builder` window under
### Limitations
Premultiply-alpha (PMA) atlas textures are not supported due to limitations of the UI Toolkit `VisualElement` API, not allowing custom shaders. Please export your atlas textures as straight alpha to avoid artifacts.
Custom slot blend modes (additive, muliply, screen) are not supported due to the same custom shader limitation.