diff --git a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/attachments/PointAttachment.java b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/attachments/PointAttachment.java index d1bc50083..6d167a725 100644 --- a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/attachments/PointAttachment.java +++ b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/attachments/PointAttachment.java @@ -40,7 +40,7 @@ import com.esotericsoftware.spine.Bone; * used in similar ways, but a PointAttachment is slightly less expensive to compute and can be hidden, shown, and placed in a * skin. *
- * See Point Attachments in the Spine User Guide. */ + * See Point Attachments in the Spine User Guide. */ public class PointAttachment extends Attachment { float x, y, rotation;