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[spine-unity] Fixed linked weighted meshes.
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@ -73,6 +73,7 @@ namespace Spine {
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set {
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set {
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parentMesh = value;
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parentMesh = value;
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if (value != null) {
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if (value != null) {
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bones = value.bones;
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vertices = value.vertices;
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vertices = value.vertices;
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worldVerticesLength = value.worldVerticesLength;
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worldVerticesLength = value.worldVerticesLength;
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regionUVs = value.regionUVs;
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regionUVs = value.regionUVs;
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