[spine-unity] Fixed linked weighted meshes.

This commit is contained in:
John 2016-07-05 06:11:20 +08:00 committed by GitHub
parent bde07221b3
commit ccb9303681

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@ -73,6 +73,7 @@ namespace Spine {
set {
parentMesh = value;
if (value != null) {
bones = value.bones;
vertices = value.vertices;
worldVerticesLength = value.worldVerticesLength;
regionUVs = value.regionUVs;