mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-08 03:36:52 +08:00
[ts] Remove LAST calculation. Additional fix for #1653.
This commit is contained in:
parent
6c6c25d5d5
commit
ccbcf77cdc
2
spine-ts/build/spine-all.d.ts
vendored
2
spine-ts/build/spine-all.d.ts
vendored
@ -251,7 +251,6 @@ declare module spine {
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static FIRST: number;
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static FIRST: number;
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static HOLD: number;
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static HOLD: number;
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static HOLD_MIX: number;
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static HOLD_MIX: number;
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static LAST: number;
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static SETUP: number;
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static SETUP: number;
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static CURRENT: number;
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static CURRENT: number;
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data: AnimationStateData;
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data: AnimationStateData;
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@ -288,7 +287,6 @@ declare module spine {
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disposeNext(entry: TrackEntry): void;
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disposeNext(entry: TrackEntry): void;
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_animationsChanged(): void;
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_animationsChanged(): void;
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computeHold(entry: TrackEntry): void;
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computeHold(entry: TrackEntry): void;
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computeNotLast(entry: TrackEntry): void;
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getCurrent(trackIndex: number): TrackEntry;
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getCurrent(trackIndex: number): TrackEntry;
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addListener(listener: AnimationStateListener): void;
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addListener(listener: AnimationStateListener): void;
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removeListener(listener: AnimationStateListener): void;
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removeListener(listener: AnimationStateListener): void;
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@ -1472,7 +1472,7 @@ var spine;
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var timelinesRotation = current.timelinesRotation;
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var timelinesRotation = current.timelinesRotation;
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for (var ii = 0; ii < timelineCount; ii++) {
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for (var ii = 0; ii < timelineCount; ii++) {
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var timeline_1 = timelines[ii];
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var timeline_1 = timelines[ii];
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var timelineBlend = (timelineMode[ii] & (AnimationState.LAST - 1)) == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
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var timelineBlend = timelineMode[ii] == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
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if (timeline_1 instanceof spine.RotateTimeline) {
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if (timeline_1 instanceof spine.RotateTimeline) {
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this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
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this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
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}
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}
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@ -1543,7 +1543,7 @@ var spine;
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var direction = spine.MixDirection.mixOut;
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var direction = spine.MixDirection.mixOut;
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var timelineBlend = void 0;
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var timelineBlend = void 0;
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var alpha = 0;
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var alpha = 0;
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switch (timelineMode[i] & (AnimationState.LAST - 1)) {
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switch (timelineMode[i]) {
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case AnimationState.SUBSEQUENT:
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case AnimationState.SUBSEQUENT:
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if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
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if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
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continue;
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continue;
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@ -1567,11 +1567,8 @@ var spine;
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from.totalAlpha += alpha;
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from.totalAlpha += alpha;
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if (timeline instanceof spine.RotateTimeline)
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if (timeline instanceof spine.RotateTimeline)
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this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
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this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
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else if (timeline instanceof spine.AttachmentTimeline) {
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else if (timeline instanceof spine.AttachmentTimeline)
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if (!attachments && (timelineMode[i] & AnimationState.LAST) != 0)
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continue;
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this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
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this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
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}
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else {
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else {
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spine.Utils.webkit602BugfixHelper(alpha, blend);
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spine.Utils.webkit602BugfixHelper(alpha, blend);
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if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
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if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
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@ -1900,14 +1897,6 @@ var spine;
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entry = entry.mixingTo;
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entry = entry.mixingTo;
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} while (entry != null);
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} while (entry != null);
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}
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}
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this.propertyIDs.clear();
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for (var i = this.tracks.length - 1; i >= 0; i--) {
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var entry = this.tracks[i];
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while (entry != null) {
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this.computeNotLast(entry);
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entry = entry.mixingFrom;
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}
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}
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};
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};
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AnimationState.prototype.computeHold = function (entry) {
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AnimationState.prototype.computeHold = function (entry) {
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var to = entry.mixingTo;
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var to = entry.mixingTo;
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@ -1948,19 +1937,6 @@ var spine;
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}
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}
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}
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}
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};
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};
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AnimationState.prototype.computeNotLast = function (entry) {
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var timelines = entry.animation.timelines;
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var timelinesCount = entry.animation.timelines.length;
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var timelineMode = entry.timelineMode;
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var propertyIDs = this.propertyIDs;
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for (var i = 0; i < timelinesCount; i++) {
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if (timelines[i] instanceof spine.AttachmentTimeline) {
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var timeline = timelines[i];
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if (!propertyIDs.add(timeline.slotIndex))
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timelineMode[i] |= AnimationState.LAST;
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}
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}
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};
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AnimationState.prototype.getCurrent = function (trackIndex) {
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AnimationState.prototype.getCurrent = function (trackIndex) {
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if (trackIndex >= this.tracks.length)
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if (trackIndex >= this.tracks.length)
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return null;
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return null;
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@ -1987,7 +1963,6 @@ var spine;
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AnimationState.FIRST = 1;
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AnimationState.FIRST = 1;
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AnimationState.HOLD = 2;
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AnimationState.HOLD = 2;
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AnimationState.HOLD_MIX = 3;
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AnimationState.HOLD_MIX = 3;
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AnimationState.LAST = 4;
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AnimationState.SETUP = 1;
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AnimationState.SETUP = 1;
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AnimationState.CURRENT = 2;
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AnimationState.CURRENT = 2;
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return AnimationState;
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return AnimationState;
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File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-canvas.d.ts
vendored
2
spine-ts/build/spine-canvas.d.ts
vendored
@ -251,7 +251,6 @@ declare module spine {
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static FIRST: number;
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static FIRST: number;
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static HOLD: number;
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static HOLD: number;
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static HOLD_MIX: number;
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static HOLD_MIX: number;
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static LAST: number;
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static SETUP: number;
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static SETUP: number;
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static CURRENT: number;
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static CURRENT: number;
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data: AnimationStateData;
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data: AnimationStateData;
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@ -288,7 +287,6 @@ declare module spine {
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disposeNext(entry: TrackEntry): void;
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disposeNext(entry: TrackEntry): void;
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_animationsChanged(): void;
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_animationsChanged(): void;
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computeHold(entry: TrackEntry): void;
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computeHold(entry: TrackEntry): void;
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computeNotLast(entry: TrackEntry): void;
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getCurrent(trackIndex: number): TrackEntry;
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getCurrent(trackIndex: number): TrackEntry;
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addListener(listener: AnimationStateListener): void;
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addListener(listener: AnimationStateListener): void;
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removeListener(listener: AnimationStateListener): void;
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removeListener(listener: AnimationStateListener): void;
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@ -1472,7 +1472,7 @@ var spine;
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var timelinesRotation = current.timelinesRotation;
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var timelinesRotation = current.timelinesRotation;
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for (var ii = 0; ii < timelineCount; ii++) {
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for (var ii = 0; ii < timelineCount; ii++) {
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var timeline_1 = timelines[ii];
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var timeline_1 = timelines[ii];
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var timelineBlend = (timelineMode[ii] & (AnimationState.LAST - 1)) == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
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var timelineBlend = timelineMode[ii] == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
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if (timeline_1 instanceof spine.RotateTimeline) {
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if (timeline_1 instanceof spine.RotateTimeline) {
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this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
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this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
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}
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}
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@ -1543,7 +1543,7 @@ var spine;
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var direction = spine.MixDirection.mixOut;
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var direction = spine.MixDirection.mixOut;
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var timelineBlend = void 0;
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var timelineBlend = void 0;
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var alpha = 0;
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var alpha = 0;
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switch (timelineMode[i] & (AnimationState.LAST - 1)) {
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switch (timelineMode[i]) {
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case AnimationState.SUBSEQUENT:
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case AnimationState.SUBSEQUENT:
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if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
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if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
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continue;
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continue;
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@ -1567,11 +1567,8 @@ var spine;
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from.totalAlpha += alpha;
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from.totalAlpha += alpha;
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if (timeline instanceof spine.RotateTimeline)
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if (timeline instanceof spine.RotateTimeline)
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this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
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this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
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else if (timeline instanceof spine.AttachmentTimeline) {
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else if (timeline instanceof spine.AttachmentTimeline)
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if (!attachments && (timelineMode[i] & AnimationState.LAST) != 0)
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continue;
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this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
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this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
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}
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else {
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else {
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spine.Utils.webkit602BugfixHelper(alpha, blend);
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spine.Utils.webkit602BugfixHelper(alpha, blend);
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if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
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if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
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@ -1900,14 +1897,6 @@ var spine;
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entry = entry.mixingTo;
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entry = entry.mixingTo;
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} while (entry != null);
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} while (entry != null);
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}
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}
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this.propertyIDs.clear();
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for (var i = this.tracks.length - 1; i >= 0; i--) {
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var entry = this.tracks[i];
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while (entry != null) {
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this.computeNotLast(entry);
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entry = entry.mixingFrom;
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}
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}
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};
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};
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AnimationState.prototype.computeHold = function (entry) {
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AnimationState.prototype.computeHold = function (entry) {
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var to = entry.mixingTo;
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var to = entry.mixingTo;
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@ -1948,19 +1937,6 @@ var spine;
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}
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}
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}
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}
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};
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};
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AnimationState.prototype.computeNotLast = function (entry) {
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var timelines = entry.animation.timelines;
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var timelinesCount = entry.animation.timelines.length;
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var timelineMode = entry.timelineMode;
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var propertyIDs = this.propertyIDs;
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for (var i = 0; i < timelinesCount; i++) {
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if (timelines[i] instanceof spine.AttachmentTimeline) {
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var timeline = timelines[i];
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if (!propertyIDs.add(timeline.slotIndex))
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timelineMode[i] |= AnimationState.LAST;
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}
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}
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};
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AnimationState.prototype.getCurrent = function (trackIndex) {
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AnimationState.prototype.getCurrent = function (trackIndex) {
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if (trackIndex >= this.tracks.length)
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if (trackIndex >= this.tracks.length)
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return null;
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return null;
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@ -1987,7 +1963,6 @@ var spine;
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AnimationState.FIRST = 1;
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AnimationState.FIRST = 1;
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AnimationState.HOLD = 2;
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AnimationState.HOLD = 2;
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AnimationState.HOLD_MIX = 3;
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AnimationState.HOLD_MIX = 3;
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AnimationState.LAST = 4;
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AnimationState.SETUP = 1;
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AnimationState.SETUP = 1;
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AnimationState.CURRENT = 2;
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AnimationState.CURRENT = 2;
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return AnimationState;
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return AnimationState;
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File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-core.d.ts
vendored
2
spine-ts/build/spine-core.d.ts
vendored
@ -251,7 +251,6 @@ declare module spine {
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static FIRST: number;
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static FIRST: number;
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static HOLD: number;
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static HOLD: number;
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static HOLD_MIX: number;
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static HOLD_MIX: number;
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static LAST: number;
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static SETUP: number;
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static SETUP: number;
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static CURRENT: number;
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static CURRENT: number;
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data: AnimationStateData;
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data: AnimationStateData;
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@ -288,7 +287,6 @@ declare module spine {
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disposeNext(entry: TrackEntry): void;
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disposeNext(entry: TrackEntry): void;
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_animationsChanged(): void;
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_animationsChanged(): void;
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computeHold(entry: TrackEntry): void;
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computeHold(entry: TrackEntry): void;
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computeNotLast(entry: TrackEntry): void;
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getCurrent(trackIndex: number): TrackEntry;
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getCurrent(trackIndex: number): TrackEntry;
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addListener(listener: AnimationStateListener): void;
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addListener(listener: AnimationStateListener): void;
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removeListener(listener: AnimationStateListener): void;
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removeListener(listener: AnimationStateListener): void;
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@ -1472,7 +1472,7 @@ var spine;
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var timelinesRotation = current.timelinesRotation;
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var timelinesRotation = current.timelinesRotation;
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for (var ii = 0; ii < timelineCount; ii++) {
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for (var ii = 0; ii < timelineCount; ii++) {
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var timeline_1 = timelines[ii];
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var timeline_1 = timelines[ii];
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var timelineBlend = (timelineMode[ii] & (AnimationState.LAST - 1)) == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
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var timelineBlend = timelineMode[ii] == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
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if (timeline_1 instanceof spine.RotateTimeline) {
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if (timeline_1 instanceof spine.RotateTimeline) {
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this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
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this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
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}
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}
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@ -1543,7 +1543,7 @@ var spine;
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var direction = spine.MixDirection.mixOut;
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var direction = spine.MixDirection.mixOut;
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var timelineBlend = void 0;
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var timelineBlend = void 0;
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var alpha = 0;
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var alpha = 0;
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switch (timelineMode[i] & (AnimationState.LAST - 1)) {
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switch (timelineMode[i]) {
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case AnimationState.SUBSEQUENT:
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case AnimationState.SUBSEQUENT:
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if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
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if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
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continue;
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continue;
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@ -1567,11 +1567,8 @@ var spine;
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from.totalAlpha += alpha;
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from.totalAlpha += alpha;
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if (timeline instanceof spine.RotateTimeline)
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if (timeline instanceof spine.RotateTimeline)
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this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
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this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
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else if (timeline instanceof spine.AttachmentTimeline) {
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else if (timeline instanceof spine.AttachmentTimeline)
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if (!attachments && (timelineMode[i] & AnimationState.LAST) != 0)
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continue;
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this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
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this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
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}
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else {
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else {
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spine.Utils.webkit602BugfixHelper(alpha, blend);
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spine.Utils.webkit602BugfixHelper(alpha, blend);
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if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
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if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
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@ -1900,14 +1897,6 @@ var spine;
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entry = entry.mixingTo;
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entry = entry.mixingTo;
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} while (entry != null);
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} while (entry != null);
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}
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}
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this.propertyIDs.clear();
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for (var i = this.tracks.length - 1; i >= 0; i--) {
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var entry = this.tracks[i];
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while (entry != null) {
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this.computeNotLast(entry);
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entry = entry.mixingFrom;
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}
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}
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};
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};
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AnimationState.prototype.computeHold = function (entry) {
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AnimationState.prototype.computeHold = function (entry) {
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var to = entry.mixingTo;
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var to = entry.mixingTo;
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@ -1948,19 +1937,6 @@ var spine;
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}
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}
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}
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}
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};
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};
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AnimationState.prototype.computeNotLast = function (entry) {
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var timelines = entry.animation.timelines;
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var timelinesCount = entry.animation.timelines.length;
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var timelineMode = entry.timelineMode;
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var propertyIDs = this.propertyIDs;
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for (var i = 0; i < timelinesCount; i++) {
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if (timelines[i] instanceof spine.AttachmentTimeline) {
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var timeline = timelines[i];
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if (!propertyIDs.add(timeline.slotIndex))
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timelineMode[i] |= AnimationState.LAST;
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}
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}
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};
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AnimationState.prototype.getCurrent = function (trackIndex) {
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AnimationState.prototype.getCurrent = function (trackIndex) {
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if (trackIndex >= this.tracks.length)
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if (trackIndex >= this.tracks.length)
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return null;
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return null;
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@ -1987,7 +1963,6 @@ var spine;
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AnimationState.FIRST = 1;
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AnimationState.FIRST = 1;
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AnimationState.HOLD = 2;
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AnimationState.HOLD = 2;
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AnimationState.HOLD_MIX = 3;
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AnimationState.HOLD_MIX = 3;
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AnimationState.LAST = 4;
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AnimationState.SETUP = 1;
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AnimationState.SETUP = 1;
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AnimationState.CURRENT = 2;
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AnimationState.CURRENT = 2;
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return AnimationState;
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return AnimationState;
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File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-player.d.ts
vendored
2
spine-ts/build/spine-player.d.ts
vendored
@ -251,7 +251,6 @@ declare module spine {
|
|||||||
static FIRST: number;
|
static FIRST: number;
|
||||||
static HOLD: number;
|
static HOLD: number;
|
||||||
static HOLD_MIX: number;
|
static HOLD_MIX: number;
|
||||||
static LAST: number;
|
|
||||||
static SETUP: number;
|
static SETUP: number;
|
||||||
static CURRENT: number;
|
static CURRENT: number;
|
||||||
data: AnimationStateData;
|
data: AnimationStateData;
|
||||||
@ -288,7 +287,6 @@ declare module spine {
|
|||||||
disposeNext(entry: TrackEntry): void;
|
disposeNext(entry: TrackEntry): void;
|
||||||
_animationsChanged(): void;
|
_animationsChanged(): void;
|
||||||
computeHold(entry: TrackEntry): void;
|
computeHold(entry: TrackEntry): void;
|
||||||
computeNotLast(entry: TrackEntry): void;
|
|
||||||
getCurrent(trackIndex: number): TrackEntry;
|
getCurrent(trackIndex: number): TrackEntry;
|
||||||
addListener(listener: AnimationStateListener): void;
|
addListener(listener: AnimationStateListener): void;
|
||||||
removeListener(listener: AnimationStateListener): void;
|
removeListener(listener: AnimationStateListener): void;
|
||||||
|
|||||||
@ -1472,7 +1472,7 @@ var spine;
|
|||||||
var timelinesRotation = current.timelinesRotation;
|
var timelinesRotation = current.timelinesRotation;
|
||||||
for (var ii = 0; ii < timelineCount; ii++) {
|
for (var ii = 0; ii < timelineCount; ii++) {
|
||||||
var timeline_1 = timelines[ii];
|
var timeline_1 = timelines[ii];
|
||||||
var timelineBlend = (timelineMode[ii] & (AnimationState.LAST - 1)) == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
|
var timelineBlend = timelineMode[ii] == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
|
||||||
if (timeline_1 instanceof spine.RotateTimeline) {
|
if (timeline_1 instanceof spine.RotateTimeline) {
|
||||||
this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
|
this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
|
||||||
}
|
}
|
||||||
@ -1543,7 +1543,7 @@ var spine;
|
|||||||
var direction = spine.MixDirection.mixOut;
|
var direction = spine.MixDirection.mixOut;
|
||||||
var timelineBlend = void 0;
|
var timelineBlend = void 0;
|
||||||
var alpha = 0;
|
var alpha = 0;
|
||||||
switch (timelineMode[i] & (AnimationState.LAST - 1)) {
|
switch (timelineMode[i]) {
|
||||||
case AnimationState.SUBSEQUENT:
|
case AnimationState.SUBSEQUENT:
|
||||||
if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
|
if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
|
||||||
continue;
|
continue;
|
||||||
@ -1567,11 +1567,8 @@ var spine;
|
|||||||
from.totalAlpha += alpha;
|
from.totalAlpha += alpha;
|
||||||
if (timeline instanceof spine.RotateTimeline)
|
if (timeline instanceof spine.RotateTimeline)
|
||||||
this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
|
this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
|
||||||
else if (timeline instanceof spine.AttachmentTimeline) {
|
else if (timeline instanceof spine.AttachmentTimeline)
|
||||||
if (!attachments && (timelineMode[i] & AnimationState.LAST) != 0)
|
|
||||||
continue;
|
|
||||||
this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
|
this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
|
||||||
}
|
|
||||||
else {
|
else {
|
||||||
spine.Utils.webkit602BugfixHelper(alpha, blend);
|
spine.Utils.webkit602BugfixHelper(alpha, blend);
|
||||||
if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
|
if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
|
||||||
@ -1900,14 +1897,6 @@ var spine;
|
|||||||
entry = entry.mixingTo;
|
entry = entry.mixingTo;
|
||||||
} while (entry != null);
|
} while (entry != null);
|
||||||
}
|
}
|
||||||
this.propertyIDs.clear();
|
|
||||||
for (var i = this.tracks.length - 1; i >= 0; i--) {
|
|
||||||
var entry = this.tracks[i];
|
|
||||||
while (entry != null) {
|
|
||||||
this.computeNotLast(entry);
|
|
||||||
entry = entry.mixingFrom;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
AnimationState.prototype.computeHold = function (entry) {
|
AnimationState.prototype.computeHold = function (entry) {
|
||||||
var to = entry.mixingTo;
|
var to = entry.mixingTo;
|
||||||
@ -1948,19 +1937,6 @@ var spine;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
AnimationState.prototype.computeNotLast = function (entry) {
|
|
||||||
var timelines = entry.animation.timelines;
|
|
||||||
var timelinesCount = entry.animation.timelines.length;
|
|
||||||
var timelineMode = entry.timelineMode;
|
|
||||||
var propertyIDs = this.propertyIDs;
|
|
||||||
for (var i = 0; i < timelinesCount; i++) {
|
|
||||||
if (timelines[i] instanceof spine.AttachmentTimeline) {
|
|
||||||
var timeline = timelines[i];
|
|
||||||
if (!propertyIDs.add(timeline.slotIndex))
|
|
||||||
timelineMode[i] |= AnimationState.LAST;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
AnimationState.prototype.getCurrent = function (trackIndex) {
|
AnimationState.prototype.getCurrent = function (trackIndex) {
|
||||||
if (trackIndex >= this.tracks.length)
|
if (trackIndex >= this.tracks.length)
|
||||||
return null;
|
return null;
|
||||||
@ -1987,7 +1963,6 @@ var spine;
|
|||||||
AnimationState.FIRST = 1;
|
AnimationState.FIRST = 1;
|
||||||
AnimationState.HOLD = 2;
|
AnimationState.HOLD = 2;
|
||||||
AnimationState.HOLD_MIX = 3;
|
AnimationState.HOLD_MIX = 3;
|
||||||
AnimationState.LAST = 4;
|
|
||||||
AnimationState.SETUP = 1;
|
AnimationState.SETUP = 1;
|
||||||
AnimationState.CURRENT = 2;
|
AnimationState.CURRENT = 2;
|
||||||
return AnimationState;
|
return AnimationState;
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-threejs.d.ts
vendored
2
spine-ts/build/spine-threejs.d.ts
vendored
@ -251,7 +251,6 @@ declare module spine {
|
|||||||
static FIRST: number;
|
static FIRST: number;
|
||||||
static HOLD: number;
|
static HOLD: number;
|
||||||
static HOLD_MIX: number;
|
static HOLD_MIX: number;
|
||||||
static LAST: number;
|
|
||||||
static SETUP: number;
|
static SETUP: number;
|
||||||
static CURRENT: number;
|
static CURRENT: number;
|
||||||
data: AnimationStateData;
|
data: AnimationStateData;
|
||||||
@ -288,7 +287,6 @@ declare module spine {
|
|||||||
disposeNext(entry: TrackEntry): void;
|
disposeNext(entry: TrackEntry): void;
|
||||||
_animationsChanged(): void;
|
_animationsChanged(): void;
|
||||||
computeHold(entry: TrackEntry): void;
|
computeHold(entry: TrackEntry): void;
|
||||||
computeNotLast(entry: TrackEntry): void;
|
|
||||||
getCurrent(trackIndex: number): TrackEntry;
|
getCurrent(trackIndex: number): TrackEntry;
|
||||||
addListener(listener: AnimationStateListener): void;
|
addListener(listener: AnimationStateListener): void;
|
||||||
removeListener(listener: AnimationStateListener): void;
|
removeListener(listener: AnimationStateListener): void;
|
||||||
|
|||||||
@ -1472,7 +1472,7 @@ var spine;
|
|||||||
var timelinesRotation = current.timelinesRotation;
|
var timelinesRotation = current.timelinesRotation;
|
||||||
for (var ii = 0; ii < timelineCount; ii++) {
|
for (var ii = 0; ii < timelineCount; ii++) {
|
||||||
var timeline_1 = timelines[ii];
|
var timeline_1 = timelines[ii];
|
||||||
var timelineBlend = (timelineMode[ii] & (AnimationState.LAST - 1)) == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
|
var timelineBlend = timelineMode[ii] == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
|
||||||
if (timeline_1 instanceof spine.RotateTimeline) {
|
if (timeline_1 instanceof spine.RotateTimeline) {
|
||||||
this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
|
this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
|
||||||
}
|
}
|
||||||
@ -1543,7 +1543,7 @@ var spine;
|
|||||||
var direction = spine.MixDirection.mixOut;
|
var direction = spine.MixDirection.mixOut;
|
||||||
var timelineBlend = void 0;
|
var timelineBlend = void 0;
|
||||||
var alpha = 0;
|
var alpha = 0;
|
||||||
switch (timelineMode[i] & (AnimationState.LAST - 1)) {
|
switch (timelineMode[i]) {
|
||||||
case AnimationState.SUBSEQUENT:
|
case AnimationState.SUBSEQUENT:
|
||||||
if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
|
if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
|
||||||
continue;
|
continue;
|
||||||
@ -1567,11 +1567,8 @@ var spine;
|
|||||||
from.totalAlpha += alpha;
|
from.totalAlpha += alpha;
|
||||||
if (timeline instanceof spine.RotateTimeline)
|
if (timeline instanceof spine.RotateTimeline)
|
||||||
this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
|
this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
|
||||||
else if (timeline instanceof spine.AttachmentTimeline) {
|
else if (timeline instanceof spine.AttachmentTimeline)
|
||||||
if (!attachments && (timelineMode[i] & AnimationState.LAST) != 0)
|
|
||||||
continue;
|
|
||||||
this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
|
this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
|
||||||
}
|
|
||||||
else {
|
else {
|
||||||
spine.Utils.webkit602BugfixHelper(alpha, blend);
|
spine.Utils.webkit602BugfixHelper(alpha, blend);
|
||||||
if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
|
if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
|
||||||
@ -1900,14 +1897,6 @@ var spine;
|
|||||||
entry = entry.mixingTo;
|
entry = entry.mixingTo;
|
||||||
} while (entry != null);
|
} while (entry != null);
|
||||||
}
|
}
|
||||||
this.propertyIDs.clear();
|
|
||||||
for (var i = this.tracks.length - 1; i >= 0; i--) {
|
|
||||||
var entry = this.tracks[i];
|
|
||||||
while (entry != null) {
|
|
||||||
this.computeNotLast(entry);
|
|
||||||
entry = entry.mixingFrom;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
AnimationState.prototype.computeHold = function (entry) {
|
AnimationState.prototype.computeHold = function (entry) {
|
||||||
var to = entry.mixingTo;
|
var to = entry.mixingTo;
|
||||||
@ -1948,19 +1937,6 @@ var spine;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
AnimationState.prototype.computeNotLast = function (entry) {
|
|
||||||
var timelines = entry.animation.timelines;
|
|
||||||
var timelinesCount = entry.animation.timelines.length;
|
|
||||||
var timelineMode = entry.timelineMode;
|
|
||||||
var propertyIDs = this.propertyIDs;
|
|
||||||
for (var i = 0; i < timelinesCount; i++) {
|
|
||||||
if (timelines[i] instanceof spine.AttachmentTimeline) {
|
|
||||||
var timeline = timelines[i];
|
|
||||||
if (!propertyIDs.add(timeline.slotIndex))
|
|
||||||
timelineMode[i] |= AnimationState.LAST;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
AnimationState.prototype.getCurrent = function (trackIndex) {
|
AnimationState.prototype.getCurrent = function (trackIndex) {
|
||||||
if (trackIndex >= this.tracks.length)
|
if (trackIndex >= this.tracks.length)
|
||||||
return null;
|
return null;
|
||||||
@ -1987,7 +1963,6 @@ var spine;
|
|||||||
AnimationState.FIRST = 1;
|
AnimationState.FIRST = 1;
|
||||||
AnimationState.HOLD = 2;
|
AnimationState.HOLD = 2;
|
||||||
AnimationState.HOLD_MIX = 3;
|
AnimationState.HOLD_MIX = 3;
|
||||||
AnimationState.LAST = 4;
|
|
||||||
AnimationState.SETUP = 1;
|
AnimationState.SETUP = 1;
|
||||||
AnimationState.CURRENT = 2;
|
AnimationState.CURRENT = 2;
|
||||||
return AnimationState;
|
return AnimationState;
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-webgl.d.ts
vendored
2
spine-ts/build/spine-webgl.d.ts
vendored
@ -251,7 +251,6 @@ declare module spine {
|
|||||||
static FIRST: number;
|
static FIRST: number;
|
||||||
static HOLD: number;
|
static HOLD: number;
|
||||||
static HOLD_MIX: number;
|
static HOLD_MIX: number;
|
||||||
static LAST: number;
|
|
||||||
static SETUP: number;
|
static SETUP: number;
|
||||||
static CURRENT: number;
|
static CURRENT: number;
|
||||||
data: AnimationStateData;
|
data: AnimationStateData;
|
||||||
@ -288,7 +287,6 @@ declare module spine {
|
|||||||
disposeNext(entry: TrackEntry): void;
|
disposeNext(entry: TrackEntry): void;
|
||||||
_animationsChanged(): void;
|
_animationsChanged(): void;
|
||||||
computeHold(entry: TrackEntry): void;
|
computeHold(entry: TrackEntry): void;
|
||||||
computeNotLast(entry: TrackEntry): void;
|
|
||||||
getCurrent(trackIndex: number): TrackEntry;
|
getCurrent(trackIndex: number): TrackEntry;
|
||||||
addListener(listener: AnimationStateListener): void;
|
addListener(listener: AnimationStateListener): void;
|
||||||
removeListener(listener: AnimationStateListener): void;
|
removeListener(listener: AnimationStateListener): void;
|
||||||
|
|||||||
@ -1472,7 +1472,7 @@ var spine;
|
|||||||
var timelinesRotation = current.timelinesRotation;
|
var timelinesRotation = current.timelinesRotation;
|
||||||
for (var ii = 0; ii < timelineCount; ii++) {
|
for (var ii = 0; ii < timelineCount; ii++) {
|
||||||
var timeline_1 = timelines[ii];
|
var timeline_1 = timelines[ii];
|
||||||
var timelineBlend = (timelineMode[ii] & (AnimationState.LAST - 1)) == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
|
var timelineBlend = timelineMode[ii] == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
|
||||||
if (timeline_1 instanceof spine.RotateTimeline) {
|
if (timeline_1 instanceof spine.RotateTimeline) {
|
||||||
this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
|
this.applyRotateTimeline(timeline_1, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
|
||||||
}
|
}
|
||||||
@ -1543,7 +1543,7 @@ var spine;
|
|||||||
var direction = spine.MixDirection.mixOut;
|
var direction = spine.MixDirection.mixOut;
|
||||||
var timelineBlend = void 0;
|
var timelineBlend = void 0;
|
||||||
var alpha = 0;
|
var alpha = 0;
|
||||||
switch (timelineMode[i] & (AnimationState.LAST - 1)) {
|
switch (timelineMode[i]) {
|
||||||
case AnimationState.SUBSEQUENT:
|
case AnimationState.SUBSEQUENT:
|
||||||
if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
|
if (!drawOrder && timeline instanceof spine.DrawOrderTimeline)
|
||||||
continue;
|
continue;
|
||||||
@ -1567,11 +1567,8 @@ var spine;
|
|||||||
from.totalAlpha += alpha;
|
from.totalAlpha += alpha;
|
||||||
if (timeline instanceof spine.RotateTimeline)
|
if (timeline instanceof spine.RotateTimeline)
|
||||||
this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
|
this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
|
||||||
else if (timeline instanceof spine.AttachmentTimeline) {
|
else if (timeline instanceof spine.AttachmentTimeline)
|
||||||
if (!attachments && (timelineMode[i] & AnimationState.LAST) != 0)
|
|
||||||
continue;
|
|
||||||
this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
|
this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
|
||||||
}
|
|
||||||
else {
|
else {
|
||||||
spine.Utils.webkit602BugfixHelper(alpha, blend);
|
spine.Utils.webkit602BugfixHelper(alpha, blend);
|
||||||
if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
|
if (drawOrder && timeline instanceof spine.DrawOrderTimeline && timelineBlend == spine.MixBlend.setup)
|
||||||
@ -1900,14 +1897,6 @@ var spine;
|
|||||||
entry = entry.mixingTo;
|
entry = entry.mixingTo;
|
||||||
} while (entry != null);
|
} while (entry != null);
|
||||||
}
|
}
|
||||||
this.propertyIDs.clear();
|
|
||||||
for (var i = this.tracks.length - 1; i >= 0; i--) {
|
|
||||||
var entry = this.tracks[i];
|
|
||||||
while (entry != null) {
|
|
||||||
this.computeNotLast(entry);
|
|
||||||
entry = entry.mixingFrom;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
AnimationState.prototype.computeHold = function (entry) {
|
AnimationState.prototype.computeHold = function (entry) {
|
||||||
var to = entry.mixingTo;
|
var to = entry.mixingTo;
|
||||||
@ -1948,19 +1937,6 @@ var spine;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
AnimationState.prototype.computeNotLast = function (entry) {
|
|
||||||
var timelines = entry.animation.timelines;
|
|
||||||
var timelinesCount = entry.animation.timelines.length;
|
|
||||||
var timelineMode = entry.timelineMode;
|
|
||||||
var propertyIDs = this.propertyIDs;
|
|
||||||
for (var i = 0; i < timelinesCount; i++) {
|
|
||||||
if (timelines[i] instanceof spine.AttachmentTimeline) {
|
|
||||||
var timeline = timelines[i];
|
|
||||||
if (!propertyIDs.add(timeline.slotIndex))
|
|
||||||
timelineMode[i] |= AnimationState.LAST;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
AnimationState.prototype.getCurrent = function (trackIndex) {
|
AnimationState.prototype.getCurrent = function (trackIndex) {
|
||||||
if (trackIndex >= this.tracks.length)
|
if (trackIndex >= this.tracks.length)
|
||||||
return null;
|
return null;
|
||||||
@ -1987,7 +1963,6 @@ var spine;
|
|||||||
AnimationState.FIRST = 1;
|
AnimationState.FIRST = 1;
|
||||||
AnimationState.HOLD = 2;
|
AnimationState.HOLD = 2;
|
||||||
AnimationState.HOLD_MIX = 3;
|
AnimationState.HOLD_MIX = 3;
|
||||||
AnimationState.LAST = 4;
|
|
||||||
AnimationState.SETUP = 1;
|
AnimationState.SETUP = 1;
|
||||||
AnimationState.CURRENT = 2;
|
AnimationState.CURRENT = 2;
|
||||||
return AnimationState;
|
return AnimationState;
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@ -65,13 +65,6 @@ module spine {
|
|||||||
* (which affects B and C). Without using D to mix out, A would be applied fully until mixing completes, then snap into
|
* (which affects B and C). Without using D to mix out, A would be applied fully until mixing completes, then snap into
|
||||||
* place. */
|
* place. */
|
||||||
static HOLD_MIX = 3;
|
static HOLD_MIX = 3;
|
||||||
/** 1. An attachment timeline in a subsequent track entry sets the attachment for the same slot as this attachment
|
|
||||||
* timeline.
|
|
||||||
*
|
|
||||||
* Result: This attachment timeline will not use MixDirection.out, which would otherwise show the setup mode attachment (or
|
|
||||||
* none if not visible in setup mode). This allows deform timelines to be applied for the subsequent entry to mix from, rather
|
|
||||||
* than mixing from the setup pose. */
|
|
||||||
static LAST = 4;
|
|
||||||
|
|
||||||
static SETUP = 1;
|
static SETUP = 1;
|
||||||
static CURRENT = 2;
|
static CURRENT = 2;
|
||||||
@ -235,7 +228,7 @@ module spine {
|
|||||||
|
|
||||||
for (let ii = 0; ii < timelineCount; ii++) {
|
for (let ii = 0; ii < timelineCount; ii++) {
|
||||||
let timeline = timelines[ii];
|
let timeline = timelines[ii];
|
||||||
let timelineBlend = (timelineMode[ii] & (AnimationState.LAST - 1)) == AnimationState.SUBSEQUENT ? blend : MixBlend.setup;
|
let timelineBlend = timelineMode[ii] == AnimationState.SUBSEQUENT ? blend : MixBlend.setup;
|
||||||
if (timeline instanceof RotateTimeline) {
|
if (timeline instanceof RotateTimeline) {
|
||||||
this.applyRotateTimeline(timeline, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
|
this.applyRotateTimeline(timeline, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
|
||||||
} else if (timeline instanceof AttachmentTimeline) {
|
} else if (timeline instanceof AttachmentTimeline) {
|
||||||
@ -308,7 +301,7 @@ module spine {
|
|||||||
let direction = MixDirection.mixOut;
|
let direction = MixDirection.mixOut;
|
||||||
let timelineBlend: MixBlend;
|
let timelineBlend: MixBlend;
|
||||||
let alpha = 0;
|
let alpha = 0;
|
||||||
switch (timelineMode[i] & (AnimationState.LAST - 1)) {
|
switch (timelineMode[i]) {
|
||||||
case AnimationState.SUBSEQUENT:
|
case AnimationState.SUBSEQUENT:
|
||||||
if (!drawOrder && timeline instanceof DrawOrderTimeline) continue;
|
if (!drawOrder && timeline instanceof DrawOrderTimeline) continue;
|
||||||
timelineBlend = blend;
|
timelineBlend = blend;
|
||||||
@ -332,12 +325,9 @@ module spine {
|
|||||||
|
|
||||||
if (timeline instanceof RotateTimeline)
|
if (timeline instanceof RotateTimeline)
|
||||||
this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
|
this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame);
|
||||||
else if (timeline instanceof AttachmentTimeline) {
|
else if (timeline instanceof AttachmentTimeline)
|
||||||
// If not showing attachments: do nothing if this is the last timeline, else apply the timeline so
|
|
||||||
// subsequent timelines see any deform, but don't set attachmentState to Current.
|
|
||||||
if (!attachments && (timelineMode[i] & AnimationState.LAST) != 0) continue;
|
|
||||||
this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
|
this.applyAttachmentTimeline(timeline, skeleton, animationTime, timelineBlend, attachments);
|
||||||
} else {
|
else {
|
||||||
// This fixes the WebKit 602 specific issue described at http://esotericsoftware.com/forum/iOS-10-disappearing-graphics-10109
|
// This fixes the WebKit 602 specific issue described at http://esotericsoftware.com/forum/iOS-10-disappearing-graphics-10109
|
||||||
Utils.webkit602BugfixHelper(alpha, blend);
|
Utils.webkit602BugfixHelper(alpha, blend);
|
||||||
if (drawOrder && timeline instanceof DrawOrderTimeline && timelineBlend == MixBlend.setup)
|
if (drawOrder && timeline instanceof DrawOrderTimeline && timelineBlend == MixBlend.setup)
|
||||||
@ -755,15 +745,6 @@ module spine {
|
|||||||
entry = entry.mixingTo;
|
entry = entry.mixingTo;
|
||||||
} while (entry != null)
|
} while (entry != null)
|
||||||
}
|
}
|
||||||
|
|
||||||
this.propertyIDs.clear();
|
|
||||||
for (let i = this.tracks.length - 1; i >= 0; i--) {
|
|
||||||
let entry = this.tracks[i];
|
|
||||||
while (entry != null) {
|
|
||||||
this.computeNotLast(entry);
|
|
||||||
entry = entry.mixingFrom;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
computeHold (entry: TrackEntry) {
|
computeHold (entry: TrackEntry) {
|
||||||
@ -807,20 +788,6 @@ module spine {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
computeNotLast (entry: TrackEntry) {
|
|
||||||
let timelines = entry.animation.timelines;
|
|
||||||
let timelinesCount = entry.animation.timelines.length;
|
|
||||||
let timelineMode = entry.timelineMode;
|
|
||||||
let propertyIDs = this.propertyIDs;
|
|
||||||
|
|
||||||
for (let i = 0; i < timelinesCount; i++) {
|
|
||||||
if (timelines[i] instanceof AttachmentTimeline) {
|
|
||||||
let timeline = timelines[i] as AttachmentTimeline;
|
|
||||||
if (!propertyIDs.add(timeline.slotIndex)) timelineMode[i] |= AnimationState.LAST;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Returns the track entry for the animation currently playing on the track, or null if no animation is currently playing. */
|
/** Returns the track entry for the animation currently playing on the track, or null if no animation is currently playing. */
|
||||||
getCurrent (trackIndex: number) {
|
getCurrent (trackIndex: number) {
|
||||||
if (trackIndex >= this.tracks.length) return null;
|
if (trackIndex >= this.tracks.length) return null;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user