diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs index 4e6fdc81b..afeef122c 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs @@ -43,6 +43,7 @@ namespace Spine.Unity { [ExecuteInEditMode] #endif [AddComponentMenu("Spine/BoneFollower")] + [HelpURL("http://esotericsoftware.com/spine-unity#BoneFollower")] public class BoneFollower : MonoBehaviour { #region Inspector diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs index 989e79c28..a42dd322b 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs @@ -42,6 +42,7 @@ namespace Spine.Unity { #endif [DisallowMultipleComponent] [AddComponentMenu("Spine/UI/BoneFollowerGraphic")] + [HelpURL("http://esotericsoftware.com/spine-unity#BoneFollowerGraphic")] public class BoneFollowerGraphic : MonoBehaviour { public SkeletonGraphic skeletonGraphic; public SkeletonGraphic SkeletonGraphic { diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs index 413b9306c..bb74d501f 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs @@ -41,6 +41,7 @@ namespace Spine.Unity { [ExecuteInEditMode] #endif [AddComponentMenu("Spine/Point Follower")] + [HelpURL("http://esotericsoftware.com/spine-unity#PointFollower")] public class PointFollower : MonoBehaviour, IHasSkeletonRenderer, IHasSkeletonComponent { [SerializeField] public SkeletonRenderer skeletonRenderer; diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs index e49e8a486..632d488f8 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs @@ -45,6 +45,7 @@ namespace Spine.Unity { /// For SkeletonAnimation or SkeletonGraphic please use /// SkeletonRootMotion instead. /// + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonMecanimRootMotion")] public class SkeletonMecanimRootMotion : SkeletonRootMotionBase { #region Inspector const int DefaultMecanimLayerFlags = -1; diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs index 7d14fb280..157857984 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs @@ -46,6 +46,7 @@ namespace Spine.Unity { /// For SkeletonMecanim please use /// SkeletonMecanimRootMotion instead. /// + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRootMotion")] public class SkeletonRootMotion : SkeletonRootMotionBase { #region Inspector const int DefaultAnimationTrackFlags = -1; diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs index 112f231d5..1011099b2 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs @@ -41,6 +41,7 @@ namespace Spine.Unity { [ExecuteInEditMode] #endif [AddComponentMenu("Spine/SkeletonAnimation")] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonAnimation-Component")] public class SkeletonAnimation : SkeletonRenderer, ISkeletonAnimation, IAnimationStateComponent { #region IAnimationStateComponent diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs index fd6a6f7f6..ccb83f8dc 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs @@ -43,6 +43,7 @@ namespace Spine.Unity { #endif [RequireComponent(typeof(CanvasRenderer), typeof(RectTransform)), DisallowMultipleComponent] [AddComponentMenu("Spine/SkeletonGraphic (Unity UI Canvas)")] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonGraphic-Component")] public class SkeletonGraphic : MaskableGraphic, ISkeletonComponent, IAnimationStateComponent, ISkeletonAnimation, IHasSkeletonDataAsset { #region Inspector diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs index 2a28fd46b..4bd7e4ef4 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs @@ -32,6 +32,7 @@ using System.Collections.Generic; namespace Spine.Unity { [RequireComponent(typeof(Animator))] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonMecanim-Component")] public class SkeletonMecanim : SkeletonRenderer, ISkeletonAnimation { [SerializeField] protected MecanimTranslator translator; diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs index f9b7fa383..b27a15799 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs @@ -31,6 +31,7 @@ using UnityEngine; namespace Spine.Unity { [RequireComponent(typeof(MeshRenderer), typeof(MeshFilter))] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRenderSeparator")] public class SkeletonPartsRenderer : MonoBehaviour { #region Properties diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs index 673bd036f..e4e3dd0ac 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs @@ -42,7 +42,7 @@ namespace Spine.Unity { #else [ExecuteInEditMode] #endif - [HelpURL("http://esotericsoftware.com/spine-unity-skeletonrenderseparator")] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRenderSeparator")] public class SkeletonRenderSeparator : MonoBehaviour { public const int DefaultSortingOrderIncrement = 5; diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs index 2e7e9b88a..754dbced7 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs @@ -53,7 +53,7 @@ namespace Spine.Unity { [ExecuteInEditMode] #endif [RequireComponent(typeof(MeshFilter), typeof(MeshRenderer)), DisallowMultipleComponent] - [HelpURL("http://esotericsoftware.com/spine-unity-rendering")] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRenderer-Component")] public class SkeletonRenderer : MonoBehaviour, ISkeletonComponent, IHasSkeletonDataAsset { public SkeletonDataAsset skeletonDataAsset; diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs index 7e2b315e5..afbb84b2c 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs @@ -41,6 +41,7 @@ namespace Spine.Unity { #else [ExecuteInEditMode] #endif + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonGraphicCustomMaterials")] public class SkeletonGraphicCustomMaterials : MonoBehaviour { #region Inspector diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs index efda06073..c137570be 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs @@ -44,6 +44,7 @@ namespace Spine.Unity { #else [ExecuteInEditMode] #endif + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRendererCustomMaterials")] public class SkeletonRendererCustomMaterials : MonoBehaviour { #region Inspector diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs index 09606dc0e..f4dcacf49 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs @@ -42,6 +42,7 @@ namespace Spine.Unity { [ExecuteInEditMode] #endif [RequireComponent(typeof(ISkeletonAnimation))] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonUtility")] public sealed class SkeletonUtility : MonoBehaviour { #region BoundingBoxAttachment diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs index b2595c745..c3e16f283 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs @@ -41,6 +41,7 @@ namespace Spine.Unity { [ExecuteInEditMode] #endif [AddComponentMenu("Spine/SkeletonUtilityBone")] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonUtilityBone")] public class SkeletonUtilityBone : MonoBehaviour { public enum Mode { Follow, diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs index c993921ae..f549afaa7 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs @@ -41,6 +41,7 @@ namespace Spine.Unity { [ExecuteInEditMode] #endif [RequireComponent(typeof(SkeletonUtilityBone))] + [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonUtilityConstraint")] public abstract class SkeletonUtilityConstraint : MonoBehaviour { protected SkeletonUtilityBone bone;