diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs
index 4e6fdc81b..afeef122c 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs
@@ -43,6 +43,7 @@ namespace Spine.Unity {
[ExecuteInEditMode]
#endif
[AddComponentMenu("Spine/BoneFollower")]
+ [HelpURL("http://esotericsoftware.com/spine-unity#BoneFollower")]
public class BoneFollower : MonoBehaviour {
#region Inspector
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs
index 989e79c28..a42dd322b 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs
@@ -42,6 +42,7 @@ namespace Spine.Unity {
#endif
[DisallowMultipleComponent]
[AddComponentMenu("Spine/UI/BoneFollowerGraphic")]
+ [HelpURL("http://esotericsoftware.com/spine-unity#BoneFollowerGraphic")]
public class BoneFollowerGraphic : MonoBehaviour {
public SkeletonGraphic skeletonGraphic;
public SkeletonGraphic SkeletonGraphic {
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs
index 413b9306c..bb74d501f 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs
@@ -41,6 +41,7 @@ namespace Spine.Unity {
[ExecuteInEditMode]
#endif
[AddComponentMenu("Spine/Point Follower")]
+ [HelpURL("http://esotericsoftware.com/spine-unity#PointFollower")]
public class PointFollower : MonoBehaviour, IHasSkeletonRenderer, IHasSkeletonComponent {
[SerializeField] public SkeletonRenderer skeletonRenderer;
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs
index e49e8a486..632d488f8 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs
@@ -45,6 +45,7 @@ namespace Spine.Unity {
/// For SkeletonAnimation or SkeletonGraphic please use
/// SkeletonRootMotion instead.
///
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonMecanimRootMotion")]
public class SkeletonMecanimRootMotion : SkeletonRootMotionBase {
#region Inspector
const int DefaultMecanimLayerFlags = -1;
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs
index 7d14fb280..157857984 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs
@@ -46,6 +46,7 @@ namespace Spine.Unity {
/// For SkeletonMecanim please use
/// SkeletonMecanimRootMotion instead.
///
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRootMotion")]
public class SkeletonRootMotion : SkeletonRootMotionBase {
#region Inspector
const int DefaultAnimationTrackFlags = -1;
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs
index 112f231d5..1011099b2 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs
@@ -41,6 +41,7 @@ namespace Spine.Unity {
[ExecuteInEditMode]
#endif
[AddComponentMenu("Spine/SkeletonAnimation")]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonAnimation-Component")]
public class SkeletonAnimation : SkeletonRenderer, ISkeletonAnimation, IAnimationStateComponent {
#region IAnimationStateComponent
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs
index fd6a6f7f6..ccb83f8dc 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs
@@ -43,6 +43,7 @@ namespace Spine.Unity {
#endif
[RequireComponent(typeof(CanvasRenderer), typeof(RectTransform)), DisallowMultipleComponent]
[AddComponentMenu("Spine/SkeletonGraphic (Unity UI Canvas)")]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonGraphic-Component")]
public class SkeletonGraphic : MaskableGraphic, ISkeletonComponent, IAnimationStateComponent, ISkeletonAnimation, IHasSkeletonDataAsset {
#region Inspector
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs
index 2a28fd46b..4bd7e4ef4 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs
@@ -32,6 +32,7 @@ using System.Collections.Generic;
namespace Spine.Unity {
[RequireComponent(typeof(Animator))]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonMecanim-Component")]
public class SkeletonMecanim : SkeletonRenderer, ISkeletonAnimation {
[SerializeField] protected MecanimTranslator translator;
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs
index f9b7fa383..b27a15799 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs
@@ -31,6 +31,7 @@ using UnityEngine;
namespace Spine.Unity {
[RequireComponent(typeof(MeshRenderer), typeof(MeshFilter))]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRenderSeparator")]
public class SkeletonPartsRenderer : MonoBehaviour {
#region Properties
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs
index 673bd036f..e4e3dd0ac 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs
@@ -42,7 +42,7 @@ namespace Spine.Unity {
#else
[ExecuteInEditMode]
#endif
- [HelpURL("http://esotericsoftware.com/spine-unity-skeletonrenderseparator")]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRenderSeparator")]
public class SkeletonRenderSeparator : MonoBehaviour {
public const int DefaultSortingOrderIncrement = 5;
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs
index 2e7e9b88a..754dbced7 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs
@@ -53,7 +53,7 @@ namespace Spine.Unity {
[ExecuteInEditMode]
#endif
[RequireComponent(typeof(MeshFilter), typeof(MeshRenderer)), DisallowMultipleComponent]
- [HelpURL("http://esotericsoftware.com/spine-unity-rendering")]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRenderer-Component")]
public class SkeletonRenderer : MonoBehaviour, ISkeletonComponent, IHasSkeletonDataAsset {
public SkeletonDataAsset skeletonDataAsset;
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs
index 7e2b315e5..afbb84b2c 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs
@@ -41,6 +41,7 @@ namespace Spine.Unity {
#else
[ExecuteInEditMode]
#endif
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonGraphicCustomMaterials")]
public class SkeletonGraphicCustomMaterials : MonoBehaviour {
#region Inspector
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs
index efda06073..c137570be 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs
@@ -44,6 +44,7 @@ namespace Spine.Unity {
#else
[ExecuteInEditMode]
#endif
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonRendererCustomMaterials")]
public class SkeletonRendererCustomMaterials : MonoBehaviour {
#region Inspector
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs
index 09606dc0e..f4dcacf49 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs
@@ -42,6 +42,7 @@ namespace Spine.Unity {
[ExecuteInEditMode]
#endif
[RequireComponent(typeof(ISkeletonAnimation))]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonUtility")]
public sealed class SkeletonUtility : MonoBehaviour {
#region BoundingBoxAttachment
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs
index b2595c745..c3e16f283 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs
@@ -41,6 +41,7 @@ namespace Spine.Unity {
[ExecuteInEditMode]
#endif
[AddComponentMenu("Spine/SkeletonUtilityBone")]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonUtilityBone")]
public class SkeletonUtilityBone : MonoBehaviour {
public enum Mode {
Follow,
diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs
index c993921ae..f549afaa7 100644
--- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs
+++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs
@@ -41,6 +41,7 @@ namespace Spine.Unity {
[ExecuteInEditMode]
#endif
[RequireComponent(typeof(SkeletonUtilityBone))]
+ [HelpURL("http://esotericsoftware.com/spine-unity#SkeletonUtilityConstraint")]
public abstract class SkeletonUtilityConstraint : MonoBehaviour {
protected SkeletonUtilityBone bone;