diff --git a/spine-cpp/spine-cpp/src/spine/DeformTimeline.cpp b/spine-cpp/spine-cpp/src/spine/DeformTimeline.cpp index 03cf06bb9..ba4c430e1 100644 --- a/spine-cpp/spine-cpp/src/spine/DeformTimeline.cpp +++ b/spine-cpp/spine-cpp/src/spine/DeformTimeline.cpp @@ -114,7 +114,8 @@ void DeformTimeline::apply(Skeleton &skeleton, float lastTime, float time, Vecto } } case MixBlend_Replace: - case MixBlend_Add: {} + case MixBlend_Add: { + } } return; } diff --git a/spine-ts/spine-webgl/src/SpineCanvas.ts b/spine-ts/spine-webgl/src/SpineCanvas.ts index 3a3cd9d4f..013f4cd2b 100644 --- a/spine-ts/spine-webgl/src/SpineCanvas.ts +++ b/spine-ts/spine-webgl/src/SpineCanvas.ts @@ -119,7 +119,7 @@ export class SpineCanvas { } /** Clears the canvas with the given color. The color values are given in the range [0,1]. */ - clear(r: number, g: number, b: number, a: number) { + clear (r: number, g: number, b: number, a: number) { this.gl.clearColor(r, g, b, a); this.gl.clear(this.gl.COLOR_BUFFER_BIT); }