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Fixed bendPositive in IK timelines.
Should be optional, false if omitted.
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@ -123,6 +123,7 @@ public class SkeletonJson {
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data.scaleY = boneMap.getFloat("scaleY", 1);
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data.shearX = boneMap.getFloat("shearX", 0);
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data.shearY = boneMap.getFloat("shearY", 0);
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data.inheritRotation = boneMap.getBoolean("inheritRotation", true);
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data.inheritScale = boneMap.getBoolean("inheritScale", true);
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data.inheritRotation = boneMap.getBoolean("inheritRotation", true);
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