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[ts] Updated README.md to document inline functionality of widget, updated CHANGELOG
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@ -137,4 +137,4 @@
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### Widget backend
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* Fixed renderer to work for 3.6 changes. Supports two color tinting (see webgl backend changes for details).
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* Added fields `atlasContent` and `jsonContent` to `WidgetConfiguration` allowing you to directly pass the contents of the `.atlas` and `.json` file without having to do a request. See `README.md` and the example for details.
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* Added fields `atlasContent`, `atlasPagesContent`, and `jsonContent` to `WidgetConfiguration` allowing you to directly pass the contents of the `.atlas`, atlas page `.png` files, and the `.json` file without having to do a request. See `README.md` and the example for details.
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@ -193,10 +193,11 @@ The configuration object has the following fields:
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* `json`: required, path to the `.json` file, absolute or relative, e.g. "assets/animation.json"
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* `jsonContent`: optional, string or JSON object holding the content of a skeleton `.json` file. Overrides `json` if given.
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* `atlas`: required, path to the `.atlas` file, absolute or relative, e.g. "assets/animation.atlas"
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* `atlasContent`: optional, string holding the content of a file. Overrides `atlasContent` if given.
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* `atlasContent`: optional, string holding the content of an .atlas file. Overrides `atlas` if given.
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* `animation`: required, the name of the animation to play back
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* `imagesPath`: optional, the location of images on the server to load atlas pages from. If omitted, atlas `.png` page files are loaded relative to the `.atlas` file.
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* `atlasPages`: optional, the list of atlas page images, e.g. `atlasPages: ["assets/page1.png", "assets/page2.png"]` when using code, or `data-atlas-pages="assets/page1.png,assets/page2.png"` on case of HTML instantiation. Use this if you have a multi-page atlas. If ommited, only one atlas page image is loaded based on the atlas file name, replacing `.atlas` with `.png`.
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* `atlasPagesContent`: optional, the list of atlas page images as data URIs. If given, `atlasPages` must also be given.
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* `skin`: optional, the name of the skin to use. Defaults to `default` if omitted.
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* `loop`: optional, whether to loop the animation or not. Defaults to `true` if omitted.
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* `scale`: optional, the scaling factor to apply when loading the `.json` file. Defaults to `1` if omitted. Irrelevant if `data-fit-to-canavs` is `true`.
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