mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-22 10:16:01 +08:00
Fixed issue #36.
This commit is contained in:
parent
66309c203c
commit
cef85a86c7
@ -73,10 +73,8 @@ namespace Spine {
|
|||||||
List<Slot> drawOrder = skeleton.DrawOrder;
|
List<Slot> drawOrder = skeleton.DrawOrder;
|
||||||
for (int i = 0, n = drawOrder.Count; i < n; i++) {
|
for (int i = 0, n = drawOrder.Count; i < n; i++) {
|
||||||
Slot slot = drawOrder[i];
|
Slot slot = drawOrder[i];
|
||||||
Attachment attachment = slot.Attachment;
|
RegionAttachment regionAttachment = slot.Attachment as RegionAttachment;
|
||||||
if (attachment is RegionAttachment) {
|
if (regionAttachment != null) {
|
||||||
RegionAttachment regionAttachment = (RegionAttachment)attachment;
|
|
||||||
|
|
||||||
SpriteBatchItem item = batcher.CreateBatchItem();
|
SpriteBatchItem item = batcher.CreateBatchItem();
|
||||||
item.Texture = (Texture2D)regionAttachment.Texture;
|
item.Texture = (Texture2D)regionAttachment.Texture;
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user