From cf041d5c38779bec8d12b074104dcd8f860b9ef2 Mon Sep 17 00:00:00 2001 From: rbolgov <4029225+rbolgov@users.noreply.github.com> Date: Fri, 4 Jul 2025 12:11:26 +0300 Subject: [PATCH] [c] fix heap corruption while using RGB2Timeline entities (#2857) --- spine-c/spine-c/src/spine/Animation.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-c/spine-c/src/spine/Animation.c b/spine-c/spine-c/src/spine/Animation.c index ea670cff5..1237604fb 100644 --- a/spine-c/spine-c/src/spine/Animation.c +++ b/spine-c/spine-c/src/spine/Animation.c @@ -1491,7 +1491,7 @@ void spRGBA2Timeline_setFrame(spRGBA2Timeline *self, int frame, float time, floa /**/ -static const int RGB2_ENTRIES = 7, COLOR2_R2 = 5, COLOR2_G2 = 6, COLOR2_B2 = 7; +static const int RGB2_ENTRIES = 7, COLOR2_R2 = 4, COLOR2_G2 = 5, COLOR2_B2 = 6; void _spRGB2Timeline_apply(spTimeline *timeline, spSkeleton *skeleton, float lastTime, float time, spEvent **firedEvents, int *eventsCount, float alpha, spMixBlend blend, spMixDirection direction) {