[ue4] Closes #2144, allow setting skeleton data of widget at runtime.

This commit is contained in:
badlogic 2022-10-31 13:21:33 +01:00
parent d8396435d3
commit cfb688c726

View File

@ -168,6 +168,9 @@ void USpineWidget::CheckState() {
state->setRendererObject((void *) this);
state->setListener(callbackWidget);
trackEntries.Empty();
skeleton->setToSetupPose();
skeleton->updateWorldTransform();
slateWidget->SetData(this);
}
}