diff --git a/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs b/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs index 101647ba0..f19a0ab22 100644 --- a/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs +++ b/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs @@ -80,14 +80,16 @@ namespace Spine.Unity { } + // Only provide visual feedback to inspector changes in Unity Editor Edit mode. if (!Application.isPlaying) { skeleton.flipX = this.initialFlipX; skeleton.flipY = this.initialFlipY; + + skeleton.SetToSetupPose(); + if (!string.IsNullOrEmpty(startingAnimation)) + skeleton.PoseWithAnimation(startingAnimation, 0f, false); } - skeleton.SetToSetupPose(); - if (!string.IsNullOrEmpty(startingAnimation)) - skeleton.PoseWithAnimation(startingAnimation, 0f, false); } } else { if (skeletonDataAsset != null)