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Docs: added a note to runtimes that don't yet support the binary format.
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@ -14,6 +14,8 @@ spine-as3 works with data exported from the latest version of Spine, except link
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spine-as3 supports all Spine features, including meshes. If using the `spine.flash` classes for rendering, meshes are not supported.
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spine-as3 does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-c works with data exported from the latest version of Spine, except linked
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spine-c supports all Spine features.
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spine-c does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-cocos2d-iphone v2 works with data exported from the latest version of Spin
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spine-cocos2d-iphone v2 supports all Spine features.
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spine-cocos2d-iphone v2 does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-cocos2d-iphone v3 works with data exported from the latest version of Spin
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spine-cocos2d-iphone v3 supports all Spine features.
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spine-cocos2d-iphone v3 does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-cocos2dx v2 works with data exported from the latest version of Spine, exc
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spine-cocos2dx v2 supports all Spine features.
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spine-cocos2dx v2 does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-cocos2dx v3 works with data exported from the latest version of Spine, exc
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spine-cocos2dx v3 supports all Spine features.
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spine-cocos2dx v3 does not yet support loading the binary format.
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## Setup
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The setup for cocos2d-x differs from most other Spine Runtimes because the cocos2d-x distribution includes a copy of the Spine Runtime files. This is not ideal because these files may be old and fail to work with the latest Spine editor. Also it means if cocos2d-x is updated, you may get newer Spine Runtime files which can break your application if you are not using the latest Spine editor. For these reasons, we have requested cocos2d-x to cease distributing the Spine Runtime files, but they continue to do so.
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@ -14,6 +14,8 @@ spine-corona works with data exported from Spine 2.1.27. Updating spine-corona t
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spine-corona supports all Spine features except for rendering meshes due to Corona having a limited graphics API.
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spine-corona does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -18,6 +18,8 @@ spine-js works with data exported from Spine 2.1.27. Updating spine-js to [v3.0]
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spine-js supports all Spine features.
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spine-js does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-love works with data exported from Spine 2.1.27. Updating spine-love to [v
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spine-love supports all Spine features except for rendering meshes.
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spine-love does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-lua works with data exported from Spine 2.1.27. Updating spine-lua to [v3.
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spine-lua supports all Spine features.
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spine-lua does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-sfml works with data exported from the latest version of Spine, except lin
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spine-sfml supports all Spine features.
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spine-sfml does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-starling works with data exported from the latest version of Spine, except
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spine-starling supports all Spine features.
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spine-starling does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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@ -14,6 +14,8 @@ spine-threejs works with data exported from Spine 2.1.27. Updating spine-threejs
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spine-threejs supports all Spine features except for rendering meshes.
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spine-threejs does not yet support loading the binary format.
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## Setup
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To run the example:
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@ -14,6 +14,8 @@ spine-turbulenz works with data exported from Spine 2.1.27. Updating spine-turbu
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spine-turbulenz supports all Spine features except for rendering meshes.
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spine-turbulenz does not yet support loading the binary format.
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## Setup
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To run the example:
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