From d11afe9af2d2529b07c33e6f0fe15dd9ed493aeb Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Thu, 4 Dec 2025 20:12:09 +0100 Subject: [PATCH] [unity] Fixed missing if-guard for old unity versions in last commit 6f54ee0. See #2966. --- .../spine-unity/Components/Internal/SkeletonSubmeshGraphic.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Internal/SkeletonSubmeshGraphic.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Internal/SkeletonSubmeshGraphic.cs index b34219f67..7d68ef803 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Internal/SkeletonSubmeshGraphic.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/Internal/SkeletonSubmeshGraphic.cs @@ -33,7 +33,9 @@ using System.Collections.Generic; using UnityEngine; +#if HAS_LIST_POOL using UnityEngine.Pool; +#endif using UnityEngine.UI; namespace Spine.Unity {