[haxe] Fix MeshAttachment#updateRegion for the 270° case.

This commit is contained in:
Mario Zechner 2023-10-24 17:11:10 +02:00
parent c960402c08
commit d12431d72c

View File

@ -103,6 +103,7 @@ class MeshAttachment extends VertexAttachment implements HasTextureRegion {
while (i < n) {
uvs[i] = u + (1 - regionUVs[i + 1]) * width;
uvs[i + 1] = v + regionUVs[i] * height;
i += 2;
}
return;
}