diff --git a/spine-haxe/spine-haxe/spine/flixel/SkeletonSprite.hx b/spine-haxe/spine-haxe/spine/flixel/SkeletonSprite.hx index 3f141255c..368de8653 100644 --- a/spine-haxe/spine-haxe/spine/flixel/SkeletonSprite.hx +++ b/spine-haxe/spine-haxe/spine/flixel/SkeletonSprite.hx @@ -208,7 +208,7 @@ class SkeletonSprite extends FlxObject } var worldVertices:Array = _tempVertices; - var pose = slot.pose; + var pose = slot.applied; var attachment = pose.attachment; if (Std.isOfType(attachment, RegionAttachment)) { var region:RegionAttachment = cast(attachment, RegionAttachment); diff --git a/spine-haxe/spine-haxe/spine/starling/SkeletonSprite.hx b/spine-haxe/spine-haxe/spine/starling/SkeletonSprite.hx index 3a155b982..dcee4a173 100644 --- a/spine-haxe/spine-haxe/spine/starling/SkeletonSprite.hx +++ b/spine-haxe/spine-haxe/spine/starling/SkeletonSprite.hx @@ -116,7 +116,7 @@ class SkeletonSprite extends DisplayObject implements IAnimatable { } var worldVertices:Array = _tempVertices; - var pose = slot.pose; + var pose = slot.applied; var attachment = pose.attachment; if (Std.isOfType(attachment, RegionAttachment)) { var region:RegionAttachment = cast(attachment, RegionAttachment); @@ -250,7 +250,7 @@ class SkeletonSprite extends DisplayObject implements IAnimatable { var empty:Bool = true; for (i in 0...slots.length) { var slot:Slot = slots[i]; - var pose = slot.pose; + var pose = slot.applied; var attachment = pose.attachment; if (attachment == null) continue;