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setToSetupPose and setSlotsToSetupPose should revert the draw order.
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@ -705,8 +705,11 @@ spine.Skeleton.prototype = {
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},
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},
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setSlotsToSetupPose: function () {
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setSlotsToSetupPose: function () {
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var slots = this.slots;
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var slots = this.slots;
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for (var i = 0, n = slots.length; i < n; i++)
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var drawOrder = this.drawOrder;
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for (var i = 0, n = slots.length; i < n; i++) {
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drawOrder[i] = slots[i];
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slots[i].setToSetupPose(i);
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slots[i].setToSetupPose(i);
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}
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},
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},
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/** @return May return null. */
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/** @return May return null. */
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getRootBone: function () {
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getRootBone: function () {
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