From 01c767bae9cb023dd3af7c3a464e23b7b3640fb6 Mon Sep 17 00:00:00 2001 From: Nate Heagy Date: Thu, 22 Jan 2015 19:53:59 -0600 Subject: [PATCH] Readme fixes - directory has been changed from 3.0 to just 3 - the example objective-c files end in .m not .cpp - the runtime requires CCRenderer, which I believe is only available in 3.1+ --- spine-cocos2d-iphone/3/README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/spine-cocos2d-iphone/3/README.md b/spine-cocos2d-iphone/3/README.md index f0f99c7bf..121db8e23 100644 --- a/spine-cocos2d-iphone/3/README.md +++ b/spine-cocos2d-iphone/3/README.md @@ -5,15 +5,15 @@ The spine-cocos2d-iphone runtime provides functionality to load, manipulate and ## Setup 1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip). -1. Place the contents of a cocos2d version 3.0.x distribution into the `spine-cocos2d-iphone/3.0/cocos2d` directory. -1. Open the XCode project file for iOS or Mac from the `spine-cocos2d-iphone/3.0` directory. +1. Place the contents of a cocos2d version 3.1 (or higher) distribution into the `spine-cocos2d-iphone/3/cocos2d` directory. +1. Open the Xcode project file for iOS or Mac from the `spine-cocos2d-iphone/3` directory. -Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-cocos2d-iphone/3.0/src` directories can be copied into your project. Be sure your header search path will find the contents of the `spine-c/include` and `spine-cocos2d-iphone/3.0/src` directories. Note that the includes use `spine/Xxx.h`, so the `spine` directory cannot be omitted when copying the files. +Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-cocos2d-iphone/3/src` directories can be copied into your project. Be sure your header search path will find the contents of the `spine-c/include` and `spine-cocos2d-iphone/3/src` directories. Note that the includes use `spine/Xxx.h`, so the `spine` directory cannot be omitted when copying the files. ## Examples -[Spineboy](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2d-iphone/3.0/example/SpineboyExample.cpp) -[Golbins](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2d-iphone/3.0/example/GoblinsExample.cpp) +[Spineboy](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2d-iphone/3/example/SpineboyExample.m) +[Golbins](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2d-iphone/3/example/GoblinsExample.m) ## Links