[as3] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951

This commit is contained in:
badlogic 2017-07-19 14:00:33 +02:00
parent d8874cbad6
commit d2f6758e42
4 changed files with 5 additions and 5 deletions

View File

@ -188,14 +188,14 @@ package spine {
lb = MathUtils.cosDeg(90 + shearY) * scaleY;
lc = MathUtils.sinDeg(shearX) * scaleX;
ld = MathUtils.sinDeg(90 + shearY) * scaleY;
if (this.data.transformMode != TransformMode.noScaleOrReflection ? pa * pd - pb * pc < 0 : this.skeleton.flipX != this.skeleton.flipY) {
zb = -zb;
zd = -zd;
}
this.a = za * la + zb * lc;
this.b = za * lb + zb * ld;
this.c = zc * la + zd * lc;
this.d = zc * lb + zd * ld;
if (this.data.transformMode != TransformMode.noScaleOrReflection ? pa * pd - pb * pc < 0 : this.skeleton.flipX != this.skeleton.flipY) {
this.b = -this.b;
this.d = -this.d;
}
this.d = zc * lb + zd * ld;
return;
}
}