diff --git a/spine-monogame/spine-monogame-example/ExampleGame.cs b/spine-monogame/spine-monogame-example/ExampleGame.cs index eb3650119..f500ab5da 100644 --- a/spine-monogame/spine-monogame-example/ExampleGame.cs +++ b/spine-monogame/spine-monogame-example/ExampleGame.cs @@ -344,7 +344,6 @@ namespace Spine { Atlas atlas; Skeleton skeleton; AnimationState state; - Vector2 previousPosition; public PhysicsScreenCelestial (Example game) : base(game) { atlas = new Atlas("data/celestial-circus.atlas", new XnaTextureLoader(game.GraphicsDevice));