Formatting

This commit is contained in:
Mario Zechner 2025-01-22 14:18:01 +01:00
parent 816f0d9db2
commit d3f7483dbe
3 changed files with 3 additions and 4 deletions

View File

@ -557,4 +557,3 @@ void USpineWidget::SetPhysicsTimeScale(float scale) {
float USpineWidget::GetPhysicsTimeScale() {
return physicsTimeScale;
}

View File

@ -218,7 +218,7 @@ public:
UPROPERTY(BlueprintAssignable, Category = "Components|Spine|TrackEntry")
FSpineAnimationDisposeDelegate AnimationDispose;
virtual void BeginDestroy() override;
protected:
@ -308,7 +308,7 @@ public:
UFUNCTION(BlueprintCallable, Category = "Components|Spine|Skeleton")
float GetPhysicsTimeScale();
// used in C event callback. Needs to be public as we can't call
// protected methods from plain old C function.
void GCTrackEntry(UTrackEntry *entry) { trackEntries.Remove(entry); }

View File

@ -167,7 +167,7 @@ public:
UFUNCTION(BlueprintCallable, Category = "Components|Spine|Skeleton")
float GetPhysicsTimeScale();
UPROPERTY(BlueprintAssignable, Category = "Components|Spine|Skeleton")
FSpineWidgetBeforeUpdateWorldTransformDelegate BeforeUpdateWorldTransform;