mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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Merge branch '4.0' into 4.1-beta
# Conflicts: # spine-csharp/src/Attachments/IHasTextureRegion.cs.meta # spine-ts/package-lock.json # spine-ts/package.json # spine-ts/spine-canvas/package.json # spine-ts/spine-core/package.json # spine-ts/spine-player/package.json # spine-ts/spine-threejs/package.json # spine-ts/spine-webgl/package.json
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commit
d43ff5f899
@ -1058,7 +1058,7 @@ export class BinaryInput {
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let chars = "";
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let charCount = 0;
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for (let i = 0; i < byteCount;) {
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let b = this.readByte();
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let b = this.readUnsignedByte();
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switch (b >> 4) {
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case 12:
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case 13:
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@ -34,7 +34,7 @@ using UnityEngine;
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using UnityEngine.Timeline;
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namespace Spine.Unity.Editor {
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#if UNITY_2019_1_OR_NEWER
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[CustomTimelineEditor(typeof(SpineAnimationStateGraphicTrack))]
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[CanEditMultipleObjects]
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public class SpineAnimationStateGraphicTrackInspector : TrackEditor {
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@ -46,4 +46,22 @@ namespace Spine.Unity.Editor {
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return options;
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}
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}
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#else
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[CustomEditor(typeof(SpineAnimationStateGraphicTrack))]
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[CanEditMultipleObjects]
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public class SpineAnimationStateGraphicTrackInspector : UnityEditor.Editor {
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protected SerializedProperty trackIndexProperty = null;
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public void OnEnable () {
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trackIndexProperty = serializedObject.FindProperty("trackIndex");
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}
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public override void OnInspectorGUI () {
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serializedObject.Update();
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EditorGUILayout.PropertyField(trackIndexProperty);
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serializedObject.ApplyModifiedProperties();
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}
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}
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#endif
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}
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@ -34,6 +34,7 @@ using UnityEngine;
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using UnityEngine.Timeline;
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namespace Spine.Unity.Editor {
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#if UNITY_2019_1_OR_NEWER
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[CustomTimelineEditor(typeof(SpineAnimationStateTrack))]
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[CanEditMultipleObjects]
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public class SpineAnimationStateTrackInspector : TrackEditor {
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@ -45,4 +46,22 @@ namespace Spine.Unity.Editor {
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return options;
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}
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}
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#else
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[CustomEditor(typeof(SpineAnimationStateTrack))]
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[CanEditMultipleObjects]
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public class SpineAnimationStateTrackInspector : UnityEditor.Editor {
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protected SerializedProperty trackIndexProperty = null;
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public void OnEnable () {
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trackIndexProperty = serializedObject.FindProperty("trackIndex");
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}
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public override void OnInspectorGUI () {
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serializedObject.Update();
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EditorGUILayout.PropertyField(trackIndexProperty);
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serializedObject.ApplyModifiedProperties();
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}
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}
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#endif
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}
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@ -34,6 +34,7 @@ using UnityEngine;
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using UnityEngine.Timeline;
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namespace Spine.Unity.Editor {
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#if UNITY_2019_1_OR_NEWER
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[CustomTimelineEditor(typeof(SpineSkeletonFlipTrack))]
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[CanEditMultipleObjects]
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public class SpineSkeletonFlipTrackInspector : TrackEditor {
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@ -45,4 +46,5 @@ namespace Spine.Unity.Editor {
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return options;
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}
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}
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#endif
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}
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