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https://github.com/EsotericSoftware/spine-runtimes.git
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[unity] Fixed animation not playing first time entering play mode after compilation. Related to disabled Domain/Scene reload. See #1621.
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@ -39,6 +39,10 @@
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#define BUILT_IN_SPRITE_MASK_COMPONENT
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#endif
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#if UNITY_2019_3_OR_NEWER
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#define CONFIGURABLE_ENTER_PLAY_MODE
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#endif
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#define SPINE_OPTIONAL_RENDEROVERRIDE
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#define SPINE_OPTIONAL_MATERIALOVERRIDE
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@ -276,6 +280,12 @@ namespace Spine.Unity {
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Initialize(false);
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}
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#if UNITY_EDITOR && CONFIGURABLE_ENTER_PLAY_MODE
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public virtual void Start () {
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Initialize(false);
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}
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#endif
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void OnDisable () {
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if (clearStateOnDisable && valid)
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ClearState();
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