Fixed having > 8 linked meshes.

This commit is contained in:
NathanSweet 2016-06-10 20:12:20 +02:00
parent ae4ac8210f
commit d5228d2549

View File

@ -126,7 +126,7 @@ static void _spSkeletonJson_addLinkedMesh (spSkeletonJson* self, spAttachment* m
internal->linkedMeshCapacity *= 2;
if (internal->linkedMeshCapacity < 8) internal->linkedMeshCapacity = 8;
linkedMeshes = MALLOC(_spLinkedMesh, internal->linkedMeshCapacity);
memcpy(linkedMeshes, internal->linkedMeshes, internal->linkedMeshCount);
memcpy(linkedMeshes, internal->linkedMeshes, sizeof(_spLinkedMesh) * internal->linkedMeshCount);
FREE(internal->linkedMeshes);
internal->linkedMeshes = linkedMeshes;
}