[libgdx] Fixed path constraint in binary exports.

This commit is contained in:
Nathan Sweet 2026-03-03 17:55:02 -04:00
parent 8943ac56e0
commit d5535aa279

View File

@ -371,9 +371,9 @@ public class SkeletonBinary extends SkeletonLoader {
data.slot = slots[input.readInt(true)];
int flags = input.read();
data.skinRequired = (flags & 1) != 0;
data.positionMode = PositionMode.values[(flags >> 1) & 2];
data.spacingMode = SpacingMode.values[(flags >> 2) & 3];
data.rotateMode = RotateMode.values[(flags >> 4) & 3];
data.positionMode = PositionMode.values[(flags >> 1) & 0b1];
data.spacingMode = SpacingMode.values[(flags >> 2) & 0b11];
data.rotateMode = RotateMode.values[(flags >> 4) & 0b11];
if ((flags & 128) != 0) data.offsetRotation = input.readFloat();
PathConstraintPose setup = data.setup;
setup.position = input.readFloat();