From d6c5ddd558975cbd5d5ea54cdb76bcb90d2a0e5c Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Fri, 4 Jul 2025 22:00:00 +0200 Subject: [PATCH] [cpp] 4.3 porting WIP --- spine-cpp/spine-cpp/include/spine/PhysicsConstraintTimeline.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/spine-cpp/spine-cpp/include/spine/PhysicsConstraintTimeline.h b/spine-cpp/spine-cpp/include/spine/PhysicsConstraintTimeline.h index 67a9a8657..d1e59d977 100644 --- a/spine-cpp/spine-cpp/include/spine/PhysicsConstraintTimeline.h +++ b/spine-cpp/spine-cpp/include/spine/PhysicsConstraintTimeline.h @@ -38,6 +38,7 @@ namespace spine { + /// The base class for most PhysicsConstraint timelines. class SP_API PhysicsConstraintTimeline : public CurveTimeline1, public ConstraintTimeline { friend class SkeletonBinary; @@ -46,7 +47,8 @@ namespace spine { RTTI_DECL public: - explicit PhysicsConstraintTimeline(size_t frameCount, size_t bezierCount, int physicsConstraintIndex, Property property); + /// @param constraintIndex -1 for all physics constraints in the skeleton. + explicit PhysicsConstraintTimeline(size_t frameCount, size_t bezierCount, int constraintIndex, Property property); virtual void apply(Skeleton &skeleton, float lastTime, float time, Vector *pEvents, float alpha, MixBlend blend,