Not relying only on first material anymore

This commit is contained in:
Andrey Viktorov 2013-06-25 17:15:24 +07:00
parent 0a4eadaaa5
commit d6d0a4b600

View File

@ -125,7 +125,6 @@ public class tk2dSpineSkeleton : MonoBehaviour, tk2dRuntime.ISpriteCollectionFor
}
}
renderer.sharedMaterial = skeletonDataAsset.spritesData.inst.materials[0];
#if UNITY_EDITOR
UpdateEditorGizmo();
#endif