spine-js, fixed FfdTimeline.

This commit is contained in:
NathanSweet 2016-05-20 02:00:36 +02:00
parent 419982695f
commit d7633706e7

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@ -979,7 +979,8 @@ spine.FfdTimeline.prototype = {
apply: function (skeleton, lastTime, time, firedEvents, alpha) { apply: function (skeleton, lastTime, time, firedEvents, alpha) {
var slot = skeleton.slots[this.slotIndex]; var slot = skeleton.slots[this.slotIndex];
var slotAttachment = slot.attachment; var slotAttachment = slot.attachment;
if (slotAttachment != this.attachment && (!slotAttachment.inheritFFD || slotAttachment.parentMesh != sourceAttachment)) return; if (!slotAttachment) return;
if (slotAttachment != this.attachment && (!slotAttachment.inheritFFD || slotAttachment.parentMesh != this.attachment)) return;
var frames = this.frames; var frames = this.frames;
if (time < frames[0]) return; // Time is before first frame. if (time < frames[0]) return; // Time is before first frame.