From d7d6177372e767b1bac38c036510cb7e2436bd61 Mon Sep 17 00:00:00 2001 From: John Date: Tue, 28 Feb 2017 04:23:09 +0800 Subject: [PATCH] [csharp] Fix disabled inheritance when yDown==true (#834) http://esotericsoftware.com/forum/Flipped-bones-during-runtime-using-XNA-sample-project-7873 --- spine-csharp/src/Bone.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-csharp/src/Bone.cs b/spine-csharp/src/Bone.cs index c760ec6ff..94422660c 100644 --- a/spine-csharp/src/Bone.cs +++ b/spine-csharp/src/Bone.cs @@ -223,7 +223,7 @@ namespace Spine { a = -a; b = -b; } - if (skeleton.flipY) { + if (skeleton.flipY != Bone.yDown) { c = -c; d = -d; }