diff --git a/spine-godot/build/build-templates.sh b/spine-godot/build/build-templates.sh index 1d6f58902..af6c8d8c2 100755 --- a/spine-godot/build/build-templates.sh +++ b/spine-godot/build/build-templates.sh @@ -111,9 +111,11 @@ elif [ "$platform" = "android" ]; then popd elif [ "$platform" = "linux" ]; then # --- Linix --- - # generates godot.x11.opt.64, godot.x11.opt.debug.64 + # generates linux_x11_64_release, linux_x11_64_debug scons platform=x11 tools=no target=release bits=64 custom_modules="../spine_godot" --jobs=$cpus scons platform=x11 tools=no target=release_debug bits=64 custom_modules="../spine_godot" --jobs=$cpus + strip bin/godot.x11.opt.64 + strip bin/godot.x11.opt.debug.64 cp bin/godot.x11.opt.64 bin/linux_x11_64_release cp bin/godot.x11.opt.debug.64 bin/linux_x11_64_debug else diff --git a/spine-godot/build/build.sh b/spine-godot/build/build.sh index fb837f0ed..c93b0529f 100755 --- a/spine-godot/build/build.sh +++ b/spine-godot/build/build.sh @@ -61,6 +61,9 @@ else target="$target vsproj=yes livepp=$LIVEPP" fi scons $target compiledb=yes custom_modules="../spine_godot" --jobs=$cpus + if [[ "$OSTYPE" == "linux-gnu"* ] && [ "$target" = "release_debug" ]]; then + strip godot.x11.opt.tools.64 + fi fi popd