mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
New diffuse and normal map.
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parent
e549bbf7b9
commit
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@ -73,7 +73,7 @@ public class NormalMapTest extends ApplicationAdapter {
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batch.setShader(program);
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renderer = new SkeletonRenderer();
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TextureAtlas atlas = new TextureAtlas(Gdx.files.internal("spineboy-ws.atlas"));
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TextureAtlas atlas = new TextureAtlas(Gdx.files.internal("spineboy-diffuse.atlas"));
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atlasTexture = atlas.getRegions().first().getTexture();
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normalMapTexture = new Texture(Gdx.files.internal("spineboy-normal.png"));
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@ -186,10 +186,9 @@ public class NormalMapTest extends ApplicationAdapter {
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+ " gl_FragColor = v_color * vec4(result, color.a);\n" //
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+ "}";
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System.out.println("VERTEX PROGRAM:\n------------\n\n" + vert);
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System.out.println("FRAGMENT PROGRAM:\n------------\n\n" + frag);
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// System.out.println("VERTEX PROGRAM:\n------------\n\n" + vert);
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// System.out.println("FRAGMENT PROGRAM:\n------------\n\n" + frag);
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ShaderProgram program = new ShaderProgram(vert, frag);
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ShaderProgram.pedantic = false;
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if (!program.isCompiled()) throw new IllegalArgumentException("Error compiling shader: " + program.getLog());
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@ -1,18 +1,18 @@
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spineboy-ws.png
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spineboy-diffuse.png
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format: RGBA8888
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filter: Linear,Linear
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repeat: none
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eyes
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rotate: false
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xy: 153, 38
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xy: 380, 193
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size: 34, 27
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orig: 34, 27
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offset: 0, 0
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index: -1
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eyes-closed
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rotate: false
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xy: 178, 176
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xy: 344, 193
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size: 34, 27
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orig: 34, 27
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offset: 0, 0
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@ -26,7 +26,7 @@ head
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index: -1
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left-ankle
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rotate: false
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xy: 214, 171
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xy: 213, 171
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size: 25, 32
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orig: 25, 32
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offset: 0, 0
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@ -40,16 +40,16 @@ left-arm
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index: -1
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left-foot
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rotate: false
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xy: 366, 222
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xy: 365, 222
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size: 65, 30
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orig: 65, 30
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offset: 0, 0
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index: -1
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left-hand
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rotate: false
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xy: 345, 182
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size: 35, 38
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orig: 35, 38
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xy: 176, 135
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size: 30, 38
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orig: 30, 38
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offset: 0, 0
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index: -1
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left-lower-leg
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@ -75,56 +75,56 @@ left-shoulder
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index: -1
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left-upper-leg
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rotate: false
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xy: 118, 51
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size: 33, 67
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orig: 33, 67
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xy: 118, 52
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size: 33, 66
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orig: 33, 66
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offset: 0, 0
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index: -1
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neck
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rotate: false
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xy: 241, 171
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xy: 177, 175
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size: 34, 28
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orig: 34, 28
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offset: 0, 0
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index: -1
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pelvis
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rotate: false
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xy: 178, 205
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xy: 177, 205
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size: 63, 47
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orig: 63, 47
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offset: 0, 0
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index: -1
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right-ankle
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rotate: false
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xy: 277, 169
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xy: 297, 170
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size: 25, 30
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orig: 25, 30
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offset: 0, 0
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index: -1
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right-arm
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rotate: false
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xy: 176, 129
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xy: 274, 154
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size: 21, 45
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orig: 21, 45
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offset: 0, 0
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index: -1
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right-foot
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rotate: false
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xy: 297, 222
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xy: 296, 222
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size: 67, 30
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orig: 67, 30
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offset: 0, 0
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index: -1
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right-foot-idle
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rotate: false
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xy: 433, 224
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xy: 432, 224
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size: 53, 28
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orig: 53, 28
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offset: 0, 0
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index: -1
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right-hand
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rotate: false
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xy: 382, 188
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xy: 240, 167
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size: 32, 32
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orig: 32, 32
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offset: 0, 0
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@ -132,20 +132,20 @@ right-hand
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right-lower-leg
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rotate: false
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xy: 125, 188
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size: 51, 64
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orig: 51, 64
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size: 50, 64
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orig: 50, 64
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offset: 0, 0
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index: -1
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right-pant-bottom
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rotate: false
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xy: 297, 202
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xy: 296, 202
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size: 46, 18
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orig: 46, 18
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offset: 0, 0
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index: -1
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right-shoulder
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rotate: false
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xy: 243, 201
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xy: 242, 201
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size: 52, 51
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orig: 52, 51
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offset: 0, 0
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BIN
spine-libgdx/test/spineboy-diffuse.png
Normal file
BIN
spine-libgdx/test/spineboy-diffuse.png
Normal file
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After Width: | Height: | Size: 60 KiB |
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Before Width: | Height: | Size: 62 KiB After Width: | Height: | Size: 110 KiB |
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Before Width: | Height: | Size: 85 KiB |
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