diff --git a/spine-cocos2dx/example/Classes/ExampleLayer.cpp b/spine-cocos2dx/example/Classes/ExampleLayer.cpp index 000b7b291..eef36b07b 100644 --- a/spine-cocos2dx/example/Classes/ExampleLayer.cpp +++ b/spine-cocos2dx/example/Classes/ExampleLayer.cpp @@ -24,6 +24,12 @@ bool ExampleLayer::init () { CCSkeleton* skeletonNode = CCSkeleton::create(skeletonData); skeletonNode->state->setAnimation(animation, true); skeletonNode->debug = true; + + CCAction* fade = CCRepeatForever::create(CCSequence::create(CCFadeOut::create(1), + CCFadeIn::create(1), + CCDelayTime::create(5), + NULL)); + skeletonNode->runAction(fade); CCSize windowSize = CCDirector::sharedDirector()->getWinSize(); skeletonNode->setPosition(ccp(windowSize.width / 2, 20));